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Nant Scripting Language
This example
shows how to use boo to enrich your nant build files
.
boo includes some nant taks, more specifically, the boo task allows you to embed boo code directly into your nant build files. The nice thing is that the code has access to the entire nant object model through the Project reference. Hello, world!
print("Hello from boo task!") print("Framework directory: $(Project.TargetFramework.FrameworkAssemblyDirectory)")Printing all the properties
for p as System.Collections.DictionaryEntry in Project.Properties: print("$(p.Key): $(p.Value)")Creating a .resources file with an image list
import System.IO import System.Resources import System.Windows.Forms from System.Windows.Forms import System.Drawing from System.Drawingdef MapPath(path): return Path.Combine(Project.BaseDirectory, path)
def CreateImageList(): imageList = ImageList() images = ( "namespace.png", "class.png", "interface.png", "enum.png", "field.png", "property.png", "method.png" )
for image in images:
fname = MapPath("resources/ClassBrowserIcons/${image}")
imageList.Images.Add(Image.FromFile(fname))
return imageList
using imageList=CreateImageList(): using writer=ResourceWriter(MapPath("build/BooExplorer.DocumentOutline.resources")): writer.AddResource("_imageList", imageList.ImageStream)