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Commands, Menus and Shortcuts Implementation
This page describes how commands, menus and keyboard shortcuts are implemented in Brackets.
CommandManager module is responsible for creating commands. When a module or extension registers a command with CommandManager, CommandManager creates a new command and adds the new command instance to its command map. All Brackets core command IDs are listed in Commands.js as string constants. So to add a new command in Brackets core, add the new command ID in Commands.js first. Then, call CommandManager.register(name, id, commandFn)
from the module where the command function is implemented.
-
register(name, id, commandFn)
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registerInternal(id, commandFn)
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get(id)
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getAll()
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execute(id)
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Command class
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Command(name, id, commandFn) // Constructor
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getID()
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execute()
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getChecked()
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getEnabled()
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getName()
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setChecked(checked) // Also trigger menu update
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setEnabled(enabled) // Also trigger menu update
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setName(name) // Also trigger menu update
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Key bindings for Brackets core commands are defined in base-config/keyboard.json which is keyed by command IDs. When a command is registered with CommandManager, it also triggers CommandRegistered
event to add the corresponding key bindings. The triggered event is then handled by _handleCommandRegistered(event, command)
in KeyBindingManager module.
So to create key bindings for a new command, add your key bindings to base-config/keyboard.json in the following sample formats. If platform
key is not specified, then Ctrl
modifier key is used for cross-platforms. It means Command
modifier key on Mac and Ctrl
key on Windows.
"edit.undo": [
"Ctrl-Z"
]
If you want to use Ctrl
for control
modifier key on Mac, then you also need to explicitly specify it with "platform": "mac"
as in the following example.
"edit.selectLine": [
"edit.selectLine": [
{
"key": "Ctrl-L"
},
{
"key": "Ctrl-L",
"platform": "mac"
}
]
In a similar way Alt
is used for option
modifier key on Mac and Alt
key on Windows, and you do not have to specify the platform. However, you should use Opt
for mac-only key binding.
Brackets menus are populated in DefaultMenus module which explicitly calls addMenu(name, id, position, relativeID)
for each menu and addMenuItem(command, keyBindings, position, relativeID)
for each menu item. Calling addMenuItem
also retreives the corresponding key binding from KeyBindingManager for the provided command so that the shortcut is added next to the menu item label.
Brackets provides native menus on Windows and Mac, but only HTML menus on Linux since native menus are not yet implemented on Linux. All context menus are still HTML menus on all platforms. In addition, in-browser version also uses HTML menus. So be sure to test on HTML menus when fixing issues for menus or key bindings. To test HTML menus on Windows or Mac, replace var hasNativeMenus = params.get("hasNativeMenus");
with var hasNativeMenus = "false";
in utils/Globals.js file and restart Brackets.
KeyBindingManager module not only handles key bindings, but it also listens to all key down events and handles them in _handleKeyEvent(event)
function. However, if a keyboard shortcut is specified for a native menu item, then the corresponding command is executed directly via executeCommand
in ShellAPI module and not through the keydown event handler in KeyBindingManager. _handleKeyEvent
is invoked only when Brackets is using HTML menu or the invoked shortcut is not one of those listed in the native menus. For example, Alt-E
shortcut (used with right Alt key) on a German keyboard layout for inserting a Euro symbol. So the following functions are added to handle AltGr shortcuts for non-US keyboard layouts.
- _quitAltGrMode()
- _onCtrlUp()
- _detectAltGrKeyDown(e) // distinguish between right and left Alt keys
In addition, in order to prevent some keydown events being handled by KeyBindingManager as keyboard shortcuts, Brackets also provides keydown hooks with the following functions.
- addGlobalKeydownHook(hook)
- removeGlobalKeydownHook(hook)
Dialogs module and CodeHintList module are using the keydown hooks to process some specific keys not defined as key bindings. Only keydown events not handled by global keydown hooks are passed to KeyBindingManager.