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US Armed Forces update 3 #525

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Oct 28, 2024
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9 changes: 9 additions & 0 deletions code/__DEFINES/skills.dm
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,8 @@
//spec_weapons skill
//hidden. who can and can't use specialist weapons
#define SKILL_SPEC_DEFAULT 7
/// No training in spec equipment
#define SKILL_SPEC_UNTRAINED 0
/// Is trained to use specialist gear, but hasn't picked a kit.
#define SKILL_SPEC_TRAINED 1
/// Is trained to use specialist gear & HAS picked a kit. (Functionally same as SPEC_ROCKET)
Expand All @@ -63,13 +65,15 @@

//construction skill
#define SKILL_CONSTRUCTION_DEFAULT 2
#define SKILL_CONSTRUCTION_UNTRAINED 0 //No training to build anything
#define SKILL_CONSTRUCTION_TRAINED 1 //metal barricade construction (CT, mini-engis)
#define SKILL_CONSTRUCTION_ENGI 2 //plasteel barricade, windows and girder construction, building machine&computer frames, (Combat Engi, OT, etc.)
#define SKILL_CONSTRUCTION_MASTER 3 //Synths
#define SKILL_CONSTRUCTION_MAX 3

// engineer skill
#define SKILL_ENGINEER_DEFAULT 2
#define SKILL_ENGINEER_UNTRAINED 0 //no training
#define SKILL_ENGINEER_NOVICE 1 //barricade repair && c4 use (mini-engis, specs)
#define SKILL_ENGINEER_TRAINED 2 //plasteel barricade deconstruction, hacking&&planet engine fixing&&apc building, Telecomms fixing (OT, etc.)
#define SKILL_ENGINEER_ENGI 3 // Slightly faster at everything (Combat Technicians)
Expand Down Expand Up @@ -134,6 +138,7 @@
//hidden
//proficiency with powerloader, changes powerloader speed.
#define SKILL_POWERLOADER_DEFAULT 1
#define SKILL_POWERLOADER_UNTRAINED 0 //No training
#define SKILL_POWERLOADER_TRAINED 1 //
#define SKILL_POWERLOADER_MASTER 2 //Pilot, CT, Req, OT, CE
#define SKILL_POWERLOADER_MAX 2
Expand Down Expand Up @@ -170,6 +175,7 @@

//pilot skill, hidden
#define SKILL_PILOT_DEFAULT 1
#define SKILL_PILOT_UNTRAINED 0 //No training
#define SKILL_PILOT_TRAINED 1 // DCC
#define SKILL_PILOT_EXPERT 2 // Pilot, Synth
#define SKILL_PILOT_MAX 2
Expand Down Expand Up @@ -197,6 +203,8 @@
//multitile vehicle skills

#define SKILL_VEHICLE_DEFAULT 2
//Can't drive
#define SKILL_VEHICLE_UNTRAINED 0
//Can drive small vehicles (truck)
#define SKILL_VEHICLE_SMALL 1
//Can drive large vehicles (apc, tank)
Expand All @@ -214,6 +222,7 @@

// Fireman carry - Separated from police skills for further rebalances. Determines how fast you carry someone.
#define SKILL_FIREMAN_DEFAULT 3
#define SKILL_FIREMAN_UNTRAINED 0
#define SKILL_FIREMAN_TRAINED 1
#define SKILL_FIREMAN_SKILLED 2
#define SKILL_FIREMAN_EXPERT 3
Expand Down
26 changes: 26 additions & 0 deletions code/datums/skills/army.dm
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,11 @@ United States Army
skills = list(
SKILL_FIREMAN = SKILL_FIREMAN_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
SKILL_ENGINEER = SKILL_ENGINEER_NOVICE,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_UNTRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
)

Expand All @@ -21,6 +26,8 @@ United States Army
SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_POWERLOADER = SKILL_POWERLOADER_TRAINED,
SKILL_JTAC = SKILL_JTAC_BEGINNER,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
)

Expand All @@ -31,6 +38,11 @@ United States Army
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
SKILL_SURGERY = SKILL_SURGERY_NOVICE,
SKILL_ENGINEER = SKILL_ENGINEER_NOVICE,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_UNTRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_INTEL = SKILL_INTEL_EXPERT, //so they can wear the XM4 armor
)
Expand All @@ -43,6 +55,11 @@ United States Army
SKILL_LEADERSHIP = SKILL_LEAD_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_NOVICE,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
)

/datum/skills/snco
Expand All @@ -55,6 +72,11 @@ United States Army
SKILL_JTAC = SKILL_JTAC_TRAINED,
SKILL_VEHICLE = SKILL_VEHICLE_SMALL,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_ENGI,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
)

/datum/skills/lt
Expand All @@ -68,5 +90,9 @@ United States Army
SKILL_JTAC = SKILL_JTAC_EXPERT,
SKILL_PILOT = SKILL_PILOT_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_ENGINEER = SKILL_ENGINEER_NOVICE,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_INTEL = SKILL_INTEL_EXPERT, //so they can wear the XM4 armor
)
20 changes: 20 additions & 0 deletions code/datums/skills/usasf.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ United States Aerospace Force
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_DOMESTIC = SKILL_DOMESTIC_MASTER,
)

Expand All @@ -27,6 +29,7 @@ United States Aerospace Force
SKILL_VEHICLE = SKILL_VEHICLE_DEFAULT,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_TRAINED,
)

Expand All @@ -38,6 +41,11 @@ United States Aerospace Force
SKILL_ENDURANCE = SKILL_ENDURANCE_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_DOCTOR,
SKILL_SURGERY = SKILL_SURGERY_NOVICE,
SKILL_ENGINEER = SKILL_ENGINEER_UNTRAINED,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_UNTRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_UNTRAINED,
)

/datum/skills/eng_tech
Expand All @@ -50,6 +58,7 @@ United States Aerospace Force
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_MASTER,
SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
SKILL_DOMESTIC = SKILL_DOMESTIC_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_PILOT = SKILL_PILOT_TRAINED,
)

Expand All @@ -60,6 +69,7 @@ United States Aerospace Force
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_ENGI,
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
Expand All @@ -78,6 +88,7 @@ United States Aerospace Force
SKILL_MELEE_WEAPONS = SKILL_MELEE_TRAINED,
SKILL_CQC = SKILL_CQC_TRAINED,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_FIREARMS = SKILL_FIREARMS_TRAINED,
SKILL_MEDICAL = SKILL_MEDICAL_TRAINED,
SKILL_ENDURANCE = SKILL_ENDURANCE_SURVIVOR,
Expand All @@ -94,9 +105,13 @@ United States Aerospace Force
SKILL_MEDICAL = SKILL_MEDICAL_MEDIC,
SKILL_FIREMAN = SKILL_FIREMAN_EXPERT,
SKILL_SURGERY = SKILL_SURGERY_NOVICE,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_POLICE = SKILL_POLICE_FLASH,
SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_JTAC = SKILL_JTAC_EXPERT,
SKILL_ENGINEER = SKILL_ENGINEER_UNTRAINED,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_UNTRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_UNTRAINED,
SKILL_INTEL = SKILL_INTEL_TRAINED,
SKILL_PILOT = SKILL_PILOT_TRAINED,
SKILL_NAVIGATIONS = SKILL_NAVIGATIONS_TRAINED,
Expand All @@ -112,10 +127,13 @@ United States Aerospace Force
SKILL_POLICE = SKILL_POLICE_FLASH,
SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_JTAC = SKILL_JTAC_TRAINED,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_INTEL = SKILL_INTEL_TRAINED,
SKILL_PILOT = SKILL_PILOT_EXPERT,
SKILL_NAVIGATIONS = SKILL_NAVIGATIONS_TRAINED,
SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
SKILL_ENGINEER = SKILL_ENGINEER_UNTRAINED,
SKILL_CONSTRUCTION = SKILL_CONSTRUCTION_UNTRAINED,
)

/datum/skills/navycengi
Expand All @@ -130,6 +148,7 @@ United States Aerospace Force
SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
SKILL_JTAC = SKILL_JTAC_MASTER,
SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_INTEL = SKILL_INTEL_TRAINED,
SKILL_PILOT = SKILL_PILOT_TRAINED,
SKILL_NAVIGATIONS = SKILL_NAVIGATIONS_TRAINED,
Expand All @@ -146,6 +165,7 @@ United States Aerospace Force
SKILL_POLICE = SKILL_POLICE_SKILLED,
SKILL_FIREMAN = SKILL_FIREMAN_MASTER,
SKILL_VEHICLE = SKILL_VEHICLE_LARGE,
SKILL_SPEC = SKILL_SPEC_UNTRAINED,
SKILL_CQC = SKILL_CQC_EXPERT,
SKILL_POWERLOADER = SKILL_POWERLOADER_MASTER,
SKILL_ENDURANCE = SKILL_ENDURANCE_MASTER,
Expand Down
2 changes: 1 addition & 1 deletion code/game/jobs/job/special/army.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@

/datum/job/trooper/medic
title = JOB_ARMY_MEDIC
gear_preset = /datum/equipment_preset/usasf/chief_engineer
gear_preset = /datum/equipment_preset/usa/medic

/datum/job/trooper/nco
title = JOB_ARMY_NCO
Expand Down
1 change: 1 addition & 0 deletions code/modules/gear_presets/synths.dm
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@
name = "USASF Synthetic"
flags = EQUIPMENT_PRESET_START_OF_ROUND|EQUIPMENT_PRESET_MARINE
faction = FACTION_NAVY
faction_group = FACTION_LIST_MARINE
idtype = /obj/item/card/id/gold
assignment = JOB_NAVY_SYNTH
rank = "Synthetic"
Expand Down
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