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Refactor gun cabinet code adding subtype for all the secure guncabinet/safes #17204

Refactor gun cabinet code adding subtype for all the secure guncabinet/safes

Refactor gun cabinet code adding subtype for all the secure guncabinet/safes #17204

Triggered via pull request October 2, 2023 11:24
Status Failure
Total duration 1m 43s
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Run Linters: colonialmarines.dme#L1251
failed to find #include "code/game/objects/structures/crates_lockers/closets/secure/guncabinet.dm"