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Prevents spamming open and close tarps #3768
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harryob
requested changes
Jun 29, 2023
Co-authored-by: harryob <[email protected]>
harryob
requested changes
Jun 30, 2023
Co-authored-by: harryob <[email protected]>
harryob
requested changes
Jun 30, 2023
Co-authored-by: harryob <[email protected]>
harryob
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Jun 30, 2023
cm13-github
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About the pull request
Fixes #3734
Deals with exploit that allows the user to spam open and close a tarp, making it hard for the Xeno to hit the marine, this makes it so when tarp is opened, 3 seconds must pass before it can be closed again. If 3 seconds isn't enough, delay can be lengthened.
Explain why it's good for the game
I was tasked by the Xeno Agents to buff Xeno win rate by any means necessary, including fixing exploits.
Testing Photographs and Procedure
Screenshots & Videos
before_tarp.mp4
Before
After
Changelog
🆑
fix: fixes exploit relating to cloaking tarps by adding a delay before tarp can be closed again.
/:cl: