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Player controlled facehuggers no longer have a shortened stun duration #4017

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merged 1 commit into from
Jul 28, 2023

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GoldenDarkness55
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@GoldenDarkness55 GoldenDarkness55 commented Jul 27, 2023

About the pull request

Sets the knockout timer for player controlled facehuggers to be the same as standard hugs.

Explain why it's good for the game

Facehuggers no longer grief the hive by fulfilling their purpose.
If you've played facehugger you've surely seen experienced xenos try to run from you or flame you if you attempted to hug. The reason for that was this shortened stun which usually led to chaos in the hive because the capture woke up. Not really sure why it was set to half to begin with.

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
balance: Player controlled facehuggers apply the same knockout duration as regular ones.
/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Jul 27, 2023
@morrowwolf morrowwolf added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Jul 27, 2023
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@harryob harryob added this pull request to the merge queue Jul 28, 2023
github-merge-queue bot pushed a commit that referenced this pull request Jul 28, 2023
# About the pull request

Doubles the speed at which shaking removes stuns.
Semi-related to #4017 Hope
that's not atomizing too much.

# Explain why it's good for the game

There's no reason to require this much clickspamming - a crowd of people
LMB'ing someone feels excessive. Teamwork good and it should feel good
to help others, currently feels like a chore particularly in cases of
facehugging.
Shouldn't affect balance much unless im forgetting some effect - other
than being facehugged - applying extremely long durations.

# Testing Photographs and Procedure
<details>
<summary>Screenshots & Videos</summary>

Put screenshots and videos here with an empty line between the
screenshots and the `<details>` tags.

</details>


# Changelog
:cl:
balance: Shaking people up shortens stun durations by 6 instead of 3.
/:cl:
Merged via the queue into cmss13-devs:master with commit 094b150 Jul 28, 2023
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cm13-github added a commit that referenced this pull request Jul 28, 2023
@GoldenDarkness55 GoldenDarkness55 deleted the facehugger branch July 28, 2023 16:12
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Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here.
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3 participants