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update clothing vendor in squad prep to hold all clothing items and use scaling. #4065
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to use scaling and move all the clothings items of the other vendors in squad preps to it. the idea is to have vendors with a designated purpose and category of items they hold.
tag me on discord if you have suggestion... |
and empty medikit to vendors.
add three glasses to the uniform vendor.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
missing an indentation
add an empty to force rerun of test
on github...
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Do another pass on scale changes for restricted gear (although god knows how you would do this accidentally) and then let me know.
code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm
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code/game/machinery/vending/vendor_types/squad_prep/squad_prep.dm
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
… into clear_vendor_roles
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
thanks this keep getting merge conflicts.... |
About the pull request
The idea is to move all the clothing items to the uniform vendor.
then turn the Armaments vendor into an utilities vendor and populate it with usefull item that you can find around the ship for free...
I am also adding welding google and high capacity blowtorch are people can loot them on the ship and their is plenty of them
no reason to make people loot maintenance or department to complete their favorite loadout if those are items are widely available....
Explain why it's good for the game
It regroup all the clothing items in a single vendor to avoid have multiple vendors selling the same item and refocus the utilities vendor toward another set of items...
Testing Photographs and Procedure
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tags.Changelog
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code: added welding google to the com tech tool vendor.
code: added scaling based on round population to the ColMarTech Surplus Uniform like the other vendors.
code: Move every clothing items from ColMarTech Automated Armaments Squad Vendor to ColMarTech Surplus Uniform Vendor.
code: rename ColMarTech Automated Armaments Squad Vendor to ColMarTech Automated Utilities Squad Vendor and add in tools food and other utilities.
/:cl: