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refactor : clean dmi file extract spritten hiden inside other sprites direction. removing sprite change from dmm files. #4232

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82 changes: 82 additions & 0 deletions code/game/turfs/floor_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -554,6 +554,88 @@
icon_state = "floor"
plating_type = /turf/open/floor/plating/prison



/turf/open/floor/prison/floor

//darkred2
/turf/open/floor/prison/darkred2
icon_state = "darkred2"

/turf/open/floor/prison/darkred2corner
icon_state = "darkred2corner"

/turf/open/floor/prison/darkred2angle
icon_state = "darkred2angle"

/turf/open/floor/prison/darkred2full
icon_state = "darkred2full"

//darkbrown2
/turf/open/floor/prison/darkbrown2
icon_state = "darkbrown2"

/turf/open/floor/prison/darkbrown2corner
icon_state = "darkbrown2corner"

/turf/open/floor/prison/darkbrown2angle
icon_state = "darkbrown2angle"

/turf/open/floor/prison/darkbrown2full
icon_state = "darkbrown2full"


/turf/open/floor/prison/sterile_white
icon_state = "sterile_white"

/turf/open/floor/prison/greenfull
icon_state = "greenfull"

/turf/open/floor/prison/darkyellow2full
icon_state = "darkyellow2full"

/turf/open/floor/prison/darkpurple2full
icon_state = "darkpurple2full"

/turf/open/floor/prison/kitchen
icon_state = "kitchen"

/turf/open/floor/prison/cell_stripe
icon_state = "cell_stripe"

/turf/open/floor/prison/whitegreenfull
icon_state = "whitegreenfull"
//there is a sprite called sterile that isn't use and look exactly the same.
/turf/open/floor/prison/sterile
icon_state = "sterile"

/turf/open/floor/prison/bluefull
icon_state = "bluefull"
//not in use
/turf/open/floor/prison/whitepurplefull
icon_state = "whitepurplefull"

/turf/open/floor/prison/whitepurplefull
icon_state = "whitepurplefull"

/turf/open/floor/prison/redfull
icon_state = "redfull"

/turf/open/floor/prison/yellowfull
icon_state = "yellowfull"

/turf/open/floor/prison/floor_plate
icon_state = "floor_plate"

/turf/open/floor/prison/floor_marked
icon_state = "floor_marked"

/turf/open/floor/prison/bright_clean_marked
icon_state = "bright_clean_marked"

//blue plate four direction
/turf/open/floor/prison/blue_plate
icon_state = "blue_plate"
/turf/open/floor/prison/trim/red
icon_state = "darkred2"

Expand Down
Binary file modified icons/turf/floors/prison.dmi
Binary file not shown.
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