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Fixes binocs destroying while zoomed FOR REAL #4577

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16 changes: 14 additions & 2 deletions code/game/objects/items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -828,15 +828,16 @@ cases. Override_icon_state should be a list.*/
INVOKE_ASYNC(user, TYPE_PROC_REF(/atom, visible_message), SPAN_NOTICE("[user] looks up from [zoom_device]."),
SPAN_NOTICE("You look up from [zoom_device]."))
zoom = !zoom

COOLDOWN_START(user, zoom_cooldown, 20)
SEND_SIGNAL(user, COMSIG_LIVING_ZOOM_OUT, src)
SEND_SIGNAL(src, COMSIG_ITEM_UNZOOM, user)
UnregisterSignal(src, list(
COMSIG_ITEM_DROPPED,
COMSIG_ITEM_UNWIELD,
COMSIG_PARENT_QDELETING,
))
UnregisterSignal(user, COMSIG_MOB_MOVE_OR_LOOK)
user.UnregisterSignal(src, COMSIG_PARENT_QDELETING)
//General reset in case anything goes wrong, the view will always reset to default unless zooming in.
if(user.client)
user.client.change_view(world_view_size, src)
Expand Down Expand Up @@ -867,9 +868,9 @@ cases. Override_icon_state should be a list.*/
RegisterSignal(src, list(
COMSIG_ITEM_DROPPED,
COMSIG_ITEM_UNWIELD,
COMSIG_PARENT_QDELETING,
), PROC_REF(unzoom_dropped_callback))
RegisterSignal(user, COMSIG_MOB_MOVE_OR_LOOK, PROC_REF(zoom_handle_mob_move_or_look))
user.RegisterSignal(src, COMSIG_PARENT_QDELETING, TYPE_PROC_REF(/mob/living, zoomable_item_destroyed))

zoom_initial_mob_dir = user.dir

Expand All @@ -896,6 +897,17 @@ cases. Override_icon_state should be a list.*/
SPAN_NOTICE("You peer through \the [zoom_device]."))
zoom = !zoom

/mob/living/proc/zoomable_item_destroyed(datum/destroying_zoomable)
SIGNAL_HANDLER

SEND_SIGNAL(src, COMSIG_LIVING_ZOOM_OUT, destroying_zoomable)
SEND_SIGNAL(destroying_zoomable, COMSIG_ITEM_UNZOOM, src)

if(client)
client.change_view(world_view_size, destroying_zoomable)
client.pixel_x = 0
client.pixel_y = 0

/obj/item/proc/get_icon_state(mob/user_mob, slot)
var/mob_state
var/item_state_slot_state = LAZYACCESS(item_state_slots, slot)
Expand Down