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DFB property changes. #4590
DFB property changes. #4590
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Also something that would be neat is if you could make it so DFB activates all the effects of EGN . Since it currently doesnt work |
Also consider lowering the price a bit because DFB costs like more than ciphering |
rip |
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Meant to do this instead
Co-authored-by: Zonespace <[email protected]>
Its not intentional and I think I just discarded the changes on accident |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
part 2 out of 4
This does a big touch up on defibrillation property in research
Well, to start off, max_level = 1 was removed. It appears warcrimes forgot to remove it since process proc has benefits explicitly for higher levels. I would call it a bug(oversight rather).
Second: Ghosts get notified when the chem starts to try and defib you, so you dont just wonder how did you stand up, and pretty neat too.
Third: The >6 level of defib to apply healing like with actual item defib is too high, so we move requirement down to >1 but make it heal much, much worse at levels lower than 5.
eg it took 20 units to heal ~20 brute at level 3(you will literally perma lmao), at level 5, however, this will go at around 2.5 per life tick, level 8 will give 4 damage heal.
This is a balance change(buff) But hardly so since its research, Research is already neglecting most of the time this property.
Fourth: removes one letter var, This whole file is entombed with them but Im not doing that for now.
Explain why it's good for the game
Defib property is way too underused and crudely made. This fixes it, partially.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑 kiVts
add: Ghosts get notified when they are being revived by DFB property
balance: DFB property healing threshold lowered, You can create DFB property higher than one.
/:cl: