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changed flyby tgui #4600

Merged
merged 3 commits into from
Oct 11, 2023
Merged

changed flyby tgui #4600

merged 3 commits into from
Oct 11, 2023

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mullenpaul
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@mullenpaul mullenpaul commented Oct 8, 2023

About the pull request

Slight change to the TGUI for dropship flight controls. I've had feedback that it is a bit unintuitive. This change should resolve novice POs accidentally launching flyby in a panic.

Explain why it's good for the game

Better UIs make everyone happier.

Testing Photographs and Procedure

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image

Changelog

🆑
ui: tweaked flyby controls to make them in line with other destinations
/:cl:

@github-actions github-actions bot added the UI deletes nanoui/html label Oct 8, 2023
@mullenpaul mullenpaul added the Consistency Issue Who needs consistency? label Oct 8, 2023
@harryob harryob added this pull request to the merge queue Oct 11, 2023
Merged via the queue into cmss13-devs:master with commit 9b31e08 Oct 11, 2023
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cm13-github added a commit that referenced this pull request Oct 11, 2023
@IsProbablyCatto
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Isn't tested. Flyby is now coded as a destination, which lasts 30 seconds instead of 200 seconds.

@cuberound

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@mullenpaul
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Isn't tested. Flyby is now coded as a destination, which lasts 30 seconds instead of 200 seconds.

This was tested, it introduced a regression.

Flybys we're always coded as destinations. Behind the scenes the shuttle is forced to transit to it's existing landing zone. This work was too change how the UI tells the backend how to do this.

@dadlips
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dadlips commented Oct 14, 2023

There is no longer a cancel flyby button, is this intented? Our only option is to wait out the full 200+ seconds, and with a medevac'd marine this can be bad.
image

TheGamerdk added a commit to TheGamerdk/cmss13 that referenced this pull request Oct 15, 2023
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6 participants