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Adds a new satchel to the synth vendor #4666

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Binary file added back.dmi
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Binary file added backpacks.dmi
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1 change: 1 addition & 0 deletions code/game/machinery/vending/vendor_types/crew/synthetic.dm
Original file line number Diff line number Diff line change
Expand Up @@ -180,7 +180,7 @@

//------------SNOWFLAKE VENDOR---------------

GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(

Check failure on line 183 in code/game/machinery/vending/vendor_types/crew/synthetic.dm

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got '1', expected one of: operator, field access, ')', ','
list("USCM UNIFORMS", 0, null, null, null),
list("Medical Scrubs, Blue", 12, /obj/item/clothing/under/rank/medical/blue, null, VENDOR_ITEM_REGULAR),
list("Medical Scrubs, Green", 12, /obj/item/clothing/under/rank/medical/green, null, VENDOR_ITEM_REGULAR),
Expand Down Expand Up @@ -297,6 +297,7 @@
list("Satchel, Leather", 12, /obj/item/storage/backpack/satchel, null, VENDOR_ITEM_REGULAR),
list("Satchel, Medical", 12, /obj/item/storage/backpack/satchel/med, null, VENDOR_ITEM_REGULAR),
list("USCM RTO Pack", 12, /obj/item/storage/backpack/marine/satchel/rto, null, VENDOR_ITEM_REGULAR),
list("USCM Tactical Satchel", /obj/item/storage/backpack/lightpack, null VENDOR_ITEM_REGULAR)
list("USCM Welderpack", 12, /obj/item/storage/backpack/marine/engineerpack, null, VENDOR_ITEM_REGULAR),
list("USCM Weldersatchel", 12, /obj/item/storage/backpack/marine/engineerpack/satchel, null, VENDOR_ITEM_REGULAR),
list("USCM Welder Chestrig", 12, /obj/item/storage/backpack/marine/engineerpack/welder_chestrig, null, VENDOR_ITEM_REGULAR),
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6 changes: 6 additions & 0 deletions code/game/objects/items/storage/backpack.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1020,6 +1020,12 @@ GLOBAL_LIST_EMPTY_TYPED(radio_packs, /obj/item/storage/backpack/marine/satchel/r
icon_state = "ERT_satchel"
worn_accessible = TRUE

/obj/item/storage/backpack/lightpack
name = "USCM Tactical Satchel"
desc = "A sleek lightweight bag made for carrying what you need while remaing stylish."
icon_state = "tacsatch"
worn_accessible = TRUE

/obj/item/storage/backpack/lightpack/five_slot
max_storage_space = 15

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