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M4 Synthetic PMC 'armor' changes #4758

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1 change: 1 addition & 0 deletions code/__DEFINES/conflict.dm
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,7 @@
#define SHOES_SLOWDOWN -1

#define SLOWDOWN_ARMOR_NONE 0
#define SLOWDOWN_ARMOR_SUPER_LIGHT 0.10
#define SLOWDOWN_ARMOR_VERY_LIGHT 0.20
#define SLOWDOWN_ARMOR_LIGHT 0.35
#define SLOWDOWN_ARMOR_MEDIUM 0.55
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7 changes: 5 additions & 2 deletions code/modules/clothing/suits/marine_armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1113,8 +1113,9 @@
item_state_slots = list(WEAR_JACKET = "pmc_sniper")

/obj/item/clothing/suit/storage/marine/veteran/pmc/light/synth
name = "\improper M4 synthetic PMC armor"
desc = "A modification of the standard Armat Systems M3 armor. This variant was designed for PMC Support Units in the field, offering protection and storage while not restricting movement."
name = "\improper M4 Synthetic PMC armor"
desc = "A serious modification of the standard Armat Systems M3 armor. This variant was designed for PMC Support Units in the field, with every armor insert removed. It's designed with the idea of a high speed lifesaver in mind."
icon_state = "pmc_sniper"
time_to_unequip = 0.5 SECONDS
time_to_equip = 1 SECONDS
armor_melee = CLOTHING_ARMOR_NONE
Expand All @@ -1126,6 +1127,8 @@
armor_rad = CLOTHING_ARMOR_NONE
armor_internaldamage = CLOTHING_ARMOR_NONE
storage_slots = 3
slowdown = SLOWDOWN_ARMOR_SUPER_LIGHT
item_state_slots = list(WEAR_JACKET = "pmc_sniper")

/obj/item/clothing/suit/storage/marine/veteran/pmc/light/synth/Initialize()
flags_atom |= NO_NAME_OVERRIDE
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Binary file modified icons/mob/humans/onmob/suit_1.dmi
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Binary file modified icons/obj/items/clothing/cm_suits.dmi
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