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About the pull request
Currently machetes, ceremonial swords and all the like fall under subtypes of /obj/item/weapon/claymore/mercsword
This PR changes it so the root path is /obj/item/weapon/sword, moving /obj/item/weapon/claymore/mercsword to be the root item, and repathing /obj/item/weapon/claymore to /obj/item/weapon/sword/claymore.
It also paths /obj/item/weapon/katana to /obj/item/weapon/sword/katana.
As part of this repathing, I have also unilaterally made all the sword subtypes large items instead of normal sized items. Previously only the machete was a large item however, considering a machete is likely to be shorter than a claymore or katana, this made little sense.
Explain why it's good for the game
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code: Repathed sword weapons to a uniform /obj/item/weapon/sword
balance: All sword-type weapons are now Large items instead of Normal sized, to match machetes.
/:cl: