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Xeno Tunnel and Shuttle Building/Anchoring Changes #4831

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merged 3 commits into from
Nov 6, 2023

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toolmind
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@toolmind toolmind commented Nov 3, 2023

About the pull request

This PR removes the ability to build walls (and other ground structures) on top of xeno tunnels, and removes the ability to anchor wall girders on shuttle tiles and tunnels. Barricades can still be moved on top of the tunnel's tile and anchored, though they can't be built while standing on it.

Explain why it's good for the game

Being able to build walls on top of a gaping hole in the ground is pretty dumb, and results in weird interactions like having to right click to use the tunnel that's currently being covered up by a wall. The shuttle tiles were changed because, while you can't complete the girders if they're in a shuttle, you can still anchor them down. That doesn't seem intended since you can't build them while in a shuttle, and you also can't build/anchor barricades in shuttles.

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Changelog

🆑IowaPotatoFarmer
del: Removed the ability to build ground structures or anchor wall girders on top of xeno tunnels.
fix: Fixed wall girders being anchorable on shuttle tiles.
/:cl:

@github-actions github-actions bot added Removal snap Fix Fix one bug, make ten more labels Nov 3, 2023
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@harryob harryob added this pull request to the merge queue Nov 6, 2023
Merged via the queue into cmss13-devs:master with commit 28f3738 Nov 6, 2023
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cm13-github added a commit that referenced this pull request Nov 6, 2023
@Huffie56 Huffie56 mentioned this pull request Jan 15, 2024
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2 participants