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QoL addition and adjustment to squad role vendors. #4876

Commits on Nov 8, 2023

  1. adding the night vision optic to every squad role

    vendor in helmet optic section
    at the cost of 30 point exept SL at 20 like it was.
    Julien committed Nov 8, 2023
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  2. change engi price to medical helmet visor

    to match the price of all the other squad
    member
    and moved roller bed to utility for SL as well as moving
    medical optic to optic section
    Julien committed Nov 8, 2023
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  3. adding an engineering supplies section

    to all the squad member that didn't have it.
    added acces to E-tool sandbag barbed wire
    small welderand fuel canister to everyone
    Julien committed Nov 8, 2023
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  4. created a section called binoculars

    for all three type of binocular
    price are 5 10 15...
    exept SL
    price are 3 5 8
    Julien committed Nov 8, 2023
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  5. added fulton to medic utilities section

    moved C4 and breaching charge to
    Enginier supplies section
    Julien committed Nov 8, 2023
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  6. reorder section of SL vendor to match the

    other squad role more
    Julien committed Nov 8, 2023
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  7. changed the organization of IO to the new standart

    added data detector in SL and TL vendor
    Julien committed Nov 8, 2023
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  8. split ammuniton in squad vendor into two sections

    primary and sidearm SG and spe only have sidearm
    Julien committed Nov 8, 2023
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  9. reorder every section to start by clothing item and

    armor
    made also that restricted firearm are always
    before ammo. and explosives
    Julien committed Nov 8, 2023
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  10. adding missing ,

    remove night vision from everyone that didn't
    had it
    Julien committed Nov 8, 2023
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  11. adding coma

    Julien committed Nov 8, 2023
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Commits on Nov 16, 2023

  1. revert price to avoid balance tag

    Julien committed Nov 16, 2023
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