Fixes the equipment attach point being on the wrong plane #5475
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About the pull request
Currently, the equipment attach points (the ones on the Alamo and the Normandy) are on the basic atom layer, -6. This causes certain effects, such as hive clusters or egg morphers layer below it (that are on
FLOOR_PLANE
, -7).See the images for a before and after.
Explain why it's good for the game
No weird layering. Hive clusters are now visible when placed on the same tile as attach points.
Testing Photographs and Procedure
Screenshots & Videos
Before:
After:
Changelog
🆑
fix: Special xeno structures no longer layer below the Alamo and Normandy's equipment attach points.
/:cl: