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Adds One ACCESSORY ONLY Slot for Helmets #5573
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How is it qol? And could you be more descriptive on the changelog rather than just "Customization" |
Everything else is written down, customization is all that I felt needed to be stated. It's QOL because it allows for a more personalized character when you use the helmet. I stated that. |
The changelog is what will be player facing, what people can see in game. People seeing just "Customization" or "allow for a more personalized experience during gameplay" on the ingame changelog or on the discord channel won't understand what that means. |
It's changed now. |
I would probably make it so the helmets have three (3 (III)) slots for garb since this has next to no effect on gameplay, its just extra drip. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
Allows for the insertion of an extra cosmetic item in helmets that subtype the M10.
Explain why it's good for the game
Adds more personalization to people who don the helmet. Change is purely cosmetic.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑 Stakeyng
qol: Lets you put an extra accessory item in your helmet.
/:cl: