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speeds up ci runs by 3 minutes #5803

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merged 1 commit into from
Feb 26, 2024

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harryob
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@harryob harryob commented Feb 24, 2024

closes #5679

@harryob harryob requested a review from fira as a code owner February 24, 2024 20:50
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harryob commented Feb 24, 2024

random pr before
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now
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@SabreML
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SabreML commented Feb 25, 2024

Does this still allow the Nightmare subsystem to finish loading? (/datum/controller/subsystem/nightmare/proc/prepare_game() specifically)
As far as I know that's part of the reason it was acting strangely in the first place.

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Does this still allow the Nightmare subsystem to finish loading? (/datum/controller/subsystem/nightmare/proc/prepare_game() specifically) As far as I know that's part of the reason it was acting strangely in the first place.

Yes as far as I can see:
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Using for example these:
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@Drulikar Drulikar added this pull request to the merge queue Feb 26, 2024
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Feb 26, 2024
@Drulikar Drulikar added this pull request to the merge queue Feb 26, 2024
Merged via the queue into cmss13-devs:master with commit 96c1dbc Feb 26, 2024
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@harryob harryob deleted the super-sanic-ci-opt branch April 10, 2024 16:49
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Unit test runs are waiting for the lobby timer to finish rather than skipping it
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