Med Skill Rebalance Mk2 Demon Free Edition #5950
Merged
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About the pull request
Got demons in my code, removed them from #5937 .
This does 2 main things, the medical 4 generalized multiplier changed to a non-standard value of 0.35, 10% less than it was before but 15% better than most recent. The other part is changing how medical skill affects defibrillators, with medical 4 shocking right as defibrillators finish their charge sound. Medical 2 is still unaffected by how the math works.
Explain why it's good for the game
Keeps some of the splint/inject/CPR time from before, while maximizing the speed you can get before the shock sound.
Testing Photographs and Procedure
Please TM
Tested on local server to make sure all the scaling worked properly.
Changelog
🆑
balance: changed medical 4 skill speed multiplier from tier 2 to a non-standard 0.35
balance: changed defib medical skill speed scaling
/:cl: