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'Search by key' button for the Keybind menu #6070

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Apr 7, 2024
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3 changes: 2 additions & 1 deletion code/modules/client/tgui_macro.dm
Original file line number Diff line number Diff line change
Expand Up @@ -23,11 +23,12 @@ GLOBAL_LIST_EMPTY(ui_data_keybindings)

/datum/tgui_macro/ui_data(mob/user)
. = list()
.["keybinds"] = prefs.key_bindings
.["player_keybinds"] = prefs.key_bindings

/datum/tgui_macro/ui_static_data(mob/user)
. = list()
.["glob_keybinds"] = GLOB.ui_data_keybindings
.["byond_keymap"] = GLOB._kbMap

/datum/tgui_macro/ui_state(mob/user)
return GLOB.always_state
Expand Down
45 changes: 34 additions & 11 deletions tgui/packages/tgui/interfaces/KeyBinds.jsx
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ const getAllKeybinds = (glob_keybinds) => {

export const KeyBinds = (props) => {
const { act, data } = useBackend();
const { glob_keybinds } = data;
const { player_keybinds, glob_keybinds, byond_keymap } = data;

const [selectedTab, setSelectedTab] = useLocalState('progress', 'ALL');

Expand Down Expand Up @@ -52,13 +52,36 @@ export const KeyBinds = (props) => {
}>
<Flex direction="column">
<Flex.Item>
<Box height="5px" />
<Input
value={searchTerm}
onInput={(_, value) => setSearchTerm(value)}
placeholder="Search..."
fluid
/>
<Flex align="baseline" mt="5px">
<Flex.Item grow>
<Input
value={searchTerm}
onInput={(_, value) => setSearchTerm(value)}
placeholder="Search..."
fluid
/>
</Flex.Item>
<Flex.Item>
<ButtonKeybind
icon="keyboard"
onFinish={(keysDown) => {
// The key(s) pressed by the user, byond-ified.
const targetKey = keysDown
.map((k) => byond_keymap[k] || k)
.join('+');
// targetKey's entry in player_keybinds.
const targetEntry = player_keybinds[targetKey];
if (!targetEntry) {
return;
}
// If a keybind was found, scroll to the first match.
document
.getElementById(targetEntry[0])
.scrollIntoView();
}}
/>
</Flex.Item>
</Flex>
</Flex.Item>
<Flex.Item>
<Box height="5px" />
Expand Down Expand Up @@ -129,11 +152,11 @@ const KeybindsDropdown = (props) => {
export const KeybindElement = (props) => {
const { act, data } = useBackend();
const { keybind } = props;
const { keybinds } = data;
const { player_keybinds } = data;

const currentBoundKeys = [];

for (const [key, value] of Object.entries(keybinds)) {
for (const [key, value] of Object.entries(player_keybinds)) {
for (let i = 0; i < value.length; i++) {
if (value[i] === keybind.name) {
currentBoundKeys.push(key);
Expand All @@ -143,7 +166,7 @@ export const KeybindElement = (props) => {
}

return (
<Flex mt={1}>
<Flex id={keybind.name} mt={1}>
<Flex.Item basis="30%">
<Box fontSize="115%" color="label" textAlign="center">
{keybind.full_name}
Expand Down
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