Increase damage of standard revolver ammo from 55 to 72 #6123
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About the pull request
After some testing from myself on a private server and gathering a lot of feedback from a post i made on the forum.
https://forum.cm-ss13.com/t/m44-rework-making-this-handgun-potent-and-unique-already-unique-in-uscm-weapon/6917
i think M44 is very cool buy lack damage output as an handgun if comparison to all the other handguns.
why 72 ? because it allow to kill a drone with a full mag and a runner with three bullet (if you manage to hit them)
it balance itself with the low mag capacity and the lower firing speed of it.
Explain why it's good for the game
because the M44 is cool to use but i also want it to make it a decent pick if you want to use an handgun.
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
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balance: Increase damage of standard revolver ammo from 55 to 72.
balance: Marksman ammo remains 55 damage.
/:cl: