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AMR Anti-Focusing nerfs #6311

Merged
merged 5 commits into from
May 24, 2024
Merged

AMR Anti-Focusing nerfs #6311

merged 5 commits into from
May 24, 2024

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Git-Nivrak
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@Git-Nivrak Git-Nivrak commented May 19, 2024

About the pull request

Makes the AMR counter reset to 0 after two fully charged shots

Explain why it's good for the game

Being rewarded for focusing down a single xeno is toxic and bad for the game. Instead, after hitting it with 2 heavy shots you will have a choice between continuing to focus that xeno or focusing a different xeno with no loss of efficiency.
According to the guy who added AMR focusing only one target is terribly inefficient so this is infact a buff.

Testing Photographs and Procedure

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Changelog

🆑
balance: AMR will now reset its focus after two fully charged aimed shots on the same target.
/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label May 19, 2024
@Drulikar Drulikar added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label May 19, 2024
code/datums/ammo/bullet/sniper.dm Outdated Show resolved Hide resolved
@Drulikar Drulikar marked this pull request as draft May 19, 2024 21:57
@Git-Nivrak Git-Nivrak marked this pull request as ready for review May 22, 2024 18:28
@harryob harryob added this pull request to the merge queue May 24, 2024
Merged via the queue into cmss13-devs:master with commit c8db7df May 24, 2024
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cm13-github added a commit that referenced this pull request May 24, 2024
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Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here.
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3 participants