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Corporate Liaison's Wardrobe #6936

Merged
merged 14 commits into from
Aug 18, 2024
85 changes: 85 additions & 0 deletions code/game/machinery/vending/vendor_types/crew/corporate_liaison.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
//------------ CL CLOTHING VENDOR---------------

GLOBAL_LIST_INIT(cm_vending_clothing_dress_corporate_liaison, list(
list("SUITS AND UNDERSHIRTS", 0, null, null, null),
list("Black Suit Pants", 0, /obj/item/clothing/under/liaison_suit/black, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_RECOMMENDED),
list("Blue Suit Pants", 0, /obj/item/clothing/under/liaison_suit/blue, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Brown Suit Pants", 0, /obj/item/clothing/under/liaison_suit/brown, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("White Suit Pants", 0, /obj/item/clothing/under/liaison_suit/corporate_formal, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's Tan Suit", 0, /obj/item/clothing/under/liaison_suit, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's Charcoal Suit", 0, /obj/item/clothing/under/liaison_suit/charcoal, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's White Suit", 0, /obj/item/clothing/under/liaison_suit/formal, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's Blue Blazer", 0, /obj/item/clothing/under/liaison_suit/blazer, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's Suspenders", 0, /obj/item/clothing/under/liaison_suit/suspenders, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Liaison's Skirt", 0, /obj/item/clothing/under/blackskirt, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Trainee's Uniform", 0, /obj/item/clothing/under/suit_jacket/trainee, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Country Club Outfit", 0, /obj/item/clothing/under/liaison_suit/ivy, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Orange Outfit", 0, /obj/item/clothing/under/liaison_suit/orange, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Corporate Casual", 0, /obj/item/clothing/under/liaison_suit/field, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Grey Workwear", 0, /obj/item/clothing/under/colonist/workwear, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Khaki Workwear", 0, /obj/item/clothing/under/colonist/workwear/khaki, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Pink Workwear", 0, /obj/item/clothing/under/colonist/workwear/pink, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),
list("Green Workwear", 0, /obj/item/clothing/under/colonist/workwear/green, MARINE_CAN_BUY_UNIFORM, VENDOR_ITEM_REGULAR),

list("SUIT", 0, null, null, null),
list("Black Suit Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/corporate/black, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_RECOMMENDED),
list("Khaki Suit Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/corporate, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Brown Suit Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/corporate/brown, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Blue Suit Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/corporate/blue, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Formal Suit Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/corporate/formal, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Grey Bomber Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/bomber/grey, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Red Bomber Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/bomber/red, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Khaki Bomber Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/bomber, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Brown Bomber Jacket", 0, /obj/item/clothing/suit/storage/bomber, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Black Bomber Jacket", 0, /obj/item/clothing/suit/storage/bomber/alt, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Liaison's Winter Coat", 0, /obj/item/clothing/suit/storage/snow_suit/liaison, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Labcoat", 0, /obj/item/clothing/suit/storage/labcoat, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Grey Vest", 0, /obj/item/clothing/suit/storage/jacket/marine/vest/grey, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Brown Vest", 0, /obj/item/clothing/suit/storage/jacket/marine/vest, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("Tan Vest", 0, /obj/item/clothing/suit/storage/jacket/marine/vest/tan, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),
list("External Webbing", 0, /obj/item/clothing/suit/storage/webbing, MARINE_CAN_BUY_ARMOR, VENDOR_ITEM_REGULAR),

list("TIES", 0, null, null, null),
list("Black Tie", 0, /obj/item/clothing/accessory/black, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_RECOMMENDED),
list("Red Tie", 0, /obj/item/clothing/accessory/red, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),
list("Purple Tie", 0, /obj/item/clothing/accessory/purple, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),
list("Blue Tie", 0, /obj/item/clothing/accessory/blue, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),
list("Green Tie", 0, /obj/item/clothing/accessory/green, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),
list("Gold Tie", 0, /obj/item/clothing/accessory/gold, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),
list("Special Tie", 0, /obj/item/clothing/accessory/horrible, MARINE_CAN_BUY_ACCESSORY, VENDOR_ITEM_REGULAR),

list("GLASSES", 0, null, null, null),
list("BiMex Shades", 0, /obj/item/clothing/glasses/sunglasses/big, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_RECOMMENDED),
list("Aviator Shades", 0, /obj/item/clothing/glasses/sunglasses/aviator, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_REGULAR),
list("Sunglasses", 0, /obj/item/clothing/glasses/sunglasses, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_REGULAR),
list("Prescription Sunglasses", 0, /obj/item/clothing/glasses/sunglasses/prescription, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_REGULAR),
list("Prescription Glasses", 0, /obj/item/clothing/glasses/regular/hipster, MARINE_CAN_BUY_GLASSES, VENDOR_ITEM_REGULAR),

list("GLOVES", 0, null, null, null),
list("Black Gloves", 0, /obj/item/clothing/gloves/black, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_RECOMMENDED),
list("Dress Gloves", 0, /obj/item/clothing/gloves/marine/dress, MARINE_CAN_BUY_GLOVES, VENDOR_ITEM_REGULAR),

list("SHOES", 0, null, null, null),
list("Laceup Shoes, Black", 0, /obj/item/clothing/shoes/laceup, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_RECOMMENDED),
list("Laceup Shoes, Brown", 0, /obj/item/clothing/shoes/laceup/brown, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_REGULAR),
list("Sneakers, Black", 0, /obj/item/clothing/shoes/black, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_REGULAR),
list("Corporate Boots", 0, /obj/item/clothing/shoes/marine/corporate, MARINE_CAN_BUY_SHOES, VENDOR_ITEM_REGULAR),

list("HATS", 0, null, null, null),
list("Black Beret", 0, /obj/item/clothing/head/beret/cm/black/civilian, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_REGULAR),
list("White Beret", 0, /obj/item/clothing/head/beret/cm/white/civilian, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_REGULAR),
list("Fedora", 0, /obj/item/clothing/head/fedora, MARINE_CAN_BUY_HELMET, VENDOR_ITEM_REGULAR),

))

/obj/structure/machinery/cm_vending/clothing/dress/corporate_liaison
name = "\improper Corporate Liaison's Personal Wardrobe"
desc = "A wardrobe containing all the clothes an executive would ever need."
icon_state = "wardrobe_vendor"
vendor_theme = VENDOR_THEME_USCM
show_points = FALSE
req_access = list()
vendor_role = list(JOB_CORPORATE_LIAISON, JOB_SURVIVOR, JOB_TRAINEE, JOB_JUNIOR_EXECUTIVE, JOB_EXECUTIVE, JOB_SENIOR_EXECUTIVE, JOB_EXECUTIVE_SPECIALIST, JOB_EXECUTIVE_SUPERVISOR, JOB_ASSISTANT_MANAGER, JOB_DIVISION_MANAGER, JOB_CHIEF_EXECUTIVE, JOB_DIRECTOR, JOB_WY_GOON_RESEARCHER)

/obj/structure/machinery/cm_vending/clothing/dress/corporate_liaison/get_listed_products(mob/user)
return GLOB.cm_vending_clothing_dress_corporate_liaison
4 changes: 2 additions & 2 deletions code/modules/clothing/glasses/glasses.dm
Original file line number Diff line number Diff line change
Expand Up @@ -221,8 +221,8 @@
flags_equip_slot = SLOT_EYES|SLOT_FACE

/obj/item/clothing/glasses/regular/hipster
name = "Sunglasses"
desc = "They cut the sun and keep things fun. Why would you ever wear these indoors, or on a night operation. Are you trying to get yourself hurt?"
name = "Prescription Glasses"
desc = "Boring glasses, makes you look smart and potentially reputable."
icon_state = "hipster_glasses"
item_state = "hipster_glasses"
flags_equip_slot = SLOT_EYES|SLOT_FACE
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10 changes: 10 additions & 0 deletions code/modules/clothing/head/head.dm
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,16 @@
name = "USCM Squad Beret"
desc = "For those who want to show pride and have nothing to lose (in their head, at least)."

/obj/item/clothing/head/beret/cm/white/civilian
name = "White Beret"
desc = "A nice fashionable beret, popular with executives."
icon_state = "s_beret"

/obj/item/clothing/head/beret/cm/black/civilian
name = "Black Beret"
desc = "A nice fashionable beret, popular with executives."
icon_state = "beret_black"

/obj/item/clothing/head/beret/cm/squadberet/equipped(mob/user, slot)
. = ..()
self_set()
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2 changes: 2 additions & 0 deletions code/modules/clothing/shoes/marine_shoes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -163,6 +163,8 @@
/obj/item/clothing/shoes/marine/corporate
name = "rugged boots"
desc = "These synth-leather boots seem high quality when first worn, but quickly detoriate, especially in the environments the corporate security members these are issued to operate in. Still, better than nothing."

/obj/item/clothing/shoes/marine/corporate/knife
spawn_item_type = /obj/item/attachable/bayonet

/obj/item/clothing/shoes/marine/ress
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1 change: 1 addition & 0 deletions code/modules/clothing/shoes/miscellaneous.dm
Original file line number Diff line number Diff line change
Expand Up @@ -141,6 +141,7 @@
icon_state = "laceups"

/obj/item/clothing/shoes/laceup/brown
name = "brown laceup shoes"
icon_state = "laceups_brown"

/obj/item/clothing/shoes/swimmingfins
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8 changes: 7 additions & 1 deletion code/modules/clothing/under/marine_uniform.dm
Original file line number Diff line number Diff line change
Expand Up @@ -840,7 +840,7 @@
worn_state = "liaison_formal"

/obj/item/clothing/under/liaison_suit/suspenders
name = "liaison's attire"
name = "liaison's suspenders"
desc = "A collared shirt, complimented by a pair of suspenders. Worn by Weyland-Yutani employees who ask the tough questions. Smells faintly of cigars and bad acting."
icon_state = "liaison_suspenders"
worn_state = "liaison_suspenders"
Expand All @@ -863,6 +863,12 @@
icon_state = "corporate_ivy"
worn_state = "corporate_ivy"

/obj/item/clothing/under/liaison_suit/orange
name = "orange outfit"
desc = "A pair of black pants paired with a very Wey-Yu orange shirt. A popular look with those in the corporate world that conduct the majority of their business from Weyland Yutani offices."
icon_state = "corporate_orange"
worn_state = "corporate_orange"

/obj/item/clothing/under/liaison_suit/corporate_formal
name = "white suit pants"
desc = "A pair of ivory slacks paired with a white shirt. A popular pairing for formal corporate events."
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4 changes: 2 additions & 2 deletions code/modules/gear_presets/corpses.dm
Original file line number Diff line number Diff line change
Expand Up @@ -706,7 +706,7 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate, WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife, WEAR_FEET)

new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
Expand All @@ -731,7 +731,7 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/lead, WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife, WEAR_FEET)

new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@
add_random_kutjevo_survivor_equipment(new_human)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife(new_human), WEAR_FEET)
..()

/datum/equipment_preset/survivor/doctor/kutjevo
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2 changes: 1 addition & 1 deletion code/modules/gear_presets/survivors/lv_624/preset_lv.dm
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife(new_human), WEAR_FEET)
..()

/datum/equipment_preset/survivor/corporate/lv
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2 changes: 1 addition & 1 deletion code/modules/gear_presets/survivors/misc.dm
Original file line number Diff line number Diff line change
Expand Up @@ -185,7 +185,7 @@ Everything below isn't used or out of place.
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate, WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife, WEAR_FEET)

new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
Expand Down
7 changes: 7 additions & 0 deletions code/modules/gear_presets/survivors/survivors.dm
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,13 @@

var/survivor_variant = CIVILIAN_SURVIVOR

dress_under = list(/obj/item/clothing/under/liaison_suit/black, /obj/item/clothing/under/liaison_suit/blue, /obj/item/clothing/under/liaison_suit/brown, /obj/item/clothing/under/liaison_suit/corporate_formal, /obj/item/clothing/under/liaison_suit, /obj/item/clothing/under/liaison_suit/charcoal, /obj/item/clothing/under/liaison_suit/formal, /obj/item/clothing/under/liaison_suit/blazer, /obj/item/clothing/under/liaison_suit/suspenders, /obj/item/clothing/under/blackskirt, /obj/item/clothing/under/suit_jacket/trainee, /obj/item/clothing/under/liaison_suit/ivy, /obj/item/clothing/under/liaison_suit/orange, /obj/item/clothing/under/liaison_suit/field, /obj/item/clothing/under/colonist/workwear, /obj/item/clothing/under/colonist/workwear/khaki, /obj/item/clothing/under/colonist/workwear/pink, /obj/item/clothing/under/colonist/workwear/green)
dress_over = list(/obj/item/clothing/suit/storage/jacket/marine/corporate/black, /obj/item/clothing/suit/storage/jacket/marine/corporate, /obj/item/clothing/suit/storage/jacket/marine/corporate/brown, /obj/item/clothing/suit/storage/jacket/marine/corporate/blue, /obj/item/clothing/suit/storage/jacket/marine/corporate/black, /obj/item/clothing/suit/storage/jacket/marine/bomber/grey, /obj/item/clothing/suit/storage/jacket/marine/bomber/red, /obj/item/clothing/suit/storage/jacket/marine/bomber, /obj/item/clothing/suit/storage/bomber, /obj/item/clothing/suit/storage/bomber/alt, /obj/item/clothing/suit/storage/snow_suit/liaison, /obj/item/clothing/suit/storage/labcoat, /obj/item/clothing/suit/storage/jacket/marine/vest/grey, /obj/item/clothing/suit/storage/jacket/marine/vest, /obj/item/clothing/suit/storage/jacket/marine/vest/tan, /obj/item/clothing/suit/storage/webbing)
dress_extra = list(/obj/item/clothing/accessory/black, /obj/item/clothing/accessory/red, /obj/item/clothing/accessory/purple, /obj/item/clothing/accessory/blue, /obj/item/clothing/accessory/green, /obj/item/clothing/accessory/gold, /obj/item/clothing/accessory/horrible, /obj/item/clothing/glasses/sunglasses/big, /obj/item/clothing/glasses/sunglasses/aviator, /obj/item/clothing/glasses/sunglasses, /obj/item/clothing/glasses/sunglasses/prescription, /obj/item/clothing/glasses/regular/hipster)
dress_gloves = list(/obj/item/clothing/gloves/black, /obj/item/clothing/gloves/marine/dress)
dress_shoes = list(/obj/item/clothing/shoes/laceup, /obj/item/clothing/shoes/laceup/brown, /obj/item/clothing/shoes/black, /obj/item/clothing/shoes/marine/corporate)
dress_hat = list(/obj/item/clothing/head/fedora, /obj/item/clothing/head/beret/cm/black/civilian, /obj/item/clothing/head/beret/cm/white/civilian)

/datum/equipment_preset/survivor/load_name(mob/living/carbon/human/new_human, randomise)
new_human.gender = pick(MALE, FEMALE)
var/datum/preferences/A = new
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/corporate/knife(new_human), WEAR_FEET)
..()

/datum/equipment_preset/survivor/colonial_marshal/trijent
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