-
Notifications
You must be signed in to change notification settings - Fork 521
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
First Pack - New "in_hands" icon sprites for objects, small changes and fixes #6951
base: master
Are you sure you want to change the base?
Conversation
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
some unneeded changes from another pr, as well some sprites mistakes, elaborated in discord
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
This series of PRs is oriented on adding and updating "in_hands" icon sprites that you can find in-game. Each pack of this series will contain 10 unique new icons (without counting the variations for each item, such as the different camos that depend on the map being played). Below, there's a full list of the icons that this pack adds to the game:
Clipboard
Binoculars (All camos)
Mortar Shells (All types)
Space Cleaner Spray
Plant B Gone Spray
Plastic stack
Anesthetic and OT canister tanks
Flashlight
Lantern
Mortar (All camos)
Explain why it's good for the game
Do I really need to fill this one?
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑
spellcheck: Fixed typos in the "items" file, where on the proc to "zoom", the text had an extra "the" that resulted in a wrong display on chat.
code: Changed the combat flashlight's light range to 6 tiles instead of the normal 5, to make it actually a little better than a normal flashlight. Added a yellowish light color to the lantern (which can be found in colonies), to make it more unique.
imageadd: Added ten new and updated "in_hands" icon sprites, with the list being: Clipboard, binoculars (All camos), mortar Shells (All types), space cleaner spray, plant B gone spray, plastic stack, anesthetic and OT canister tanks, flashlight, lantern and mortar (All camos). Fixes two boinked pred "in_hands" icons on the left hand.
/:cl: