-
Notifications
You must be signed in to change notification settings - Fork 65
Home
Nick Sharp edited this page Sep 27, 2017
·
2 revisions
Welcome to Scotty3D! This 3D graphics software implements interactive mesh editing, realistic path tracing, and dynamic animation. Implementing the functionality of the program constitutes the majority of the coursework for 15-462/662 Computer Graphics at Carnegie Mellon University
Documentation for this system is divided into two subcomponents within this wiki.
- The User Guide describes the intended functionality of the software to an end user.
- The Developer Manual contains details for a programmer to implement the software.
See the sidebar on the right for access to all material in this wiki. In particular, please read through the Project Philosophy before you begin work.
- Task 1: Camera Rays
- Task 2: Intersecting Primitives
- Task 3: BVH
- Task 4: Shadow Rays
- Task 5: Path Tracing
- Task 6: Materials
- Task 7: Environment Light
Notes:
- Task 1: Spline Interpolation
- Task 2: Skeleton Kinematics
- Task 3: Linear Blend Skinning
- Task 4: Physical Simulation
Notes: