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Mesh and object #206
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Mesh and object #206
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…g box depending on the visual shape of the link. Corrected multiverse mesh visual shape parsing. Added methods to get mesh path and file name.
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Tigul
reviewed
Oct 11, 2024
…_object # Conflicts: # src/pycram/worlds/multiverse.py # test/test_multiverse.py
…_object # Conflicts: # src/pycram/worlds/multiverse.py
tomsch420
reviewed
Nov 7, 2024
Tigul
reviewed
Nov 14, 2024
tomsch420
approved these changes
Nov 26, 2024
# Conflicts: # src/pycram/world_concepts/world_object.py # test/test_links.py
…nding box for multi geometry links.
Tigul
approved these changes
Dec 2, 2024
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Added some extra functionality to use information from the meshes and adjust the meshes before they are cached if needed.
Added the option of getting the axis_aligned_bounding_box from mesh and link geometry in general instead of only from simulator, this adds more flexibility and does not require the simulator always to provide this functionality.
Also now there is rotated_bounding_box, and convex hull.
Added the option to provide callbacks for object addition and removal to be used by the users if needed.