Releases: derail-valley-modding/skin-manager
Releases · derail-valley-modding/skin-manager
Skin Manager v3.4.1
Skin Manager & Packager v3.4
- Build 98 Compatibility
- Add Microshunter to packager
- Compatibility with CCL cars
Skin Packager 3.3.3
Skin Packager update only, latest mod version is 3.3.1
- Add stock cars
- Add small milk tanker
Skin Packager 3.3.2
No updates to mod, use previous release 3.3.1
- Fix broken file name selector
- Fix incorrect zip archive path separators
- Add busy indicators for long operations
Skin Manager v3.3.1
- When applying default skin to S282, also apply to attached tender
- Fix cache file access errors cause by multiple reads at once
Skin Manager v3.3
New Features
- Ability to share textures between multiple skins for the same loco (skins can specify resources from the same pack to include - save disk and RAM)
- Improve looks and functionality of Skin Packager app
Bug Fixes
Skin Manager v3.2
New Features
- Reload particular skin via reskin mode on comms radio (when you bring up currently applied skin, action changes from apply to reload)
- Add more granular reloading options (reload all, reload by toggling mod, reload by type, reload single w/ radio)
- Add Slug to configurator list
- Add setting to allow using DE6 skins for slug
Bug Fixes
- Fix potential error when loading/saving cached textures
Skin Manager v3.1.2
Skin Manager Mod
- Fixed bug preventing legacy skins from appearing in-game
Skin Configurator App
- Publish app as a standalone EXE (no .NET runtime required)
Skin Manager v3.1.1
Skin Manager Mod
- Fix crash caused by corrupted cache file
- Fix bug in logging
Skin Configurator App
- Add LocoS060 to list of car types
- Fix remapped name of DE6 bogie texture causing body to get overwritten
- Add settings window to save default texture work directory and DV install location
- Add option to export skin pack to folder rather than zip file (allows quick install without UMM)
- Add option to import skins from older zip file (quick conversion of old pack)
Skin Manager v3.1
- Switch back to UMM
- Fix caching issues
- Fix crash related to handling of new steam loco
- Fix textures not being applied properly to LODs and external interactable parts
- Improve backwards compatibility with and load Overhauled & BepInEx skins
- Fix bad reference preventing some IDEs from building project
- Add skin packaging tool to help with new distribution format