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mrDIMAS committed Oct 20, 2023
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5 changes: 3 additions & 2 deletions fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html
Original file line number Diff line number Diff line change
Expand Up @@ -226,7 +226,7 @@ <h2 id="introduction"><a class="header" href="#introduction">Introduction</a></h
<p>Learn more about <code>fyrox-template</code> command <a href="../../../beginning/scripting.html">here</a>. Now we can run
the game using <code>cargo run --package executor</code> command, and you should see a white cube floating in blue space. </p>
<blockquote>
<p>️⚠️ There are two important commands:
<p>️⚠️ There are two important commands:<br />
To run the game use: <code>cargo run --package executor</code> command<br />
To run the editor use: <code>cargo run --package editor</code> command.</p>
</blockquote>
Expand Down Expand Up @@ -691,7 +691,8 @@ <h2 id="game-level"><a class="header" href="#game-level">Game Level</a></h2>
<p><img src="simple_level.png" alt="simple level" /></p>
<p>The most important part, however, is to add a player instance to the level:</p>
<p><img src="player_on_level.png" alt="player on level" /></p>
<p>Now all you need to do is to click on the green <code>&gt;</code> button and run the game.</p>
<p>Now all you need to do is to click on the green <code>&gt;</code> button and run the game. &quot;Production&quot; build could be created by
running <code>cargo run --package executor --release</code>.</p>
<h2 id="conclusion"><a class="header" href="#conclusion">Conclusion</a></h2>
<p>In this tutorial we've learned how to set up physics for humanoid characters, how to create simple 3rd person camera
controllers, how to import and blend multiple animation into one, how to use root motion to extract motion vector from
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5 changes: 3 additions & 2 deletions print.html
Original file line number Diff line number Diff line change
Expand Up @@ -10480,7 +10480,7 @@ <h2 id="introduction-4"><a class="header" href="#introduction-4">Introduction</a
<p>Learn more about <code>fyrox-template</code> command <a href="fyrox/tutorials/rpg/tutorial-1/../../../beginning/scripting.html">here</a>. Now we can run
the game using <code>cargo run --package executor</code> command, and you should see a white cube floating in blue space. </p>
<blockquote>
<p>️⚠️ There are two important commands:
<p>️⚠️ There are two important commands:<br />
To run the game use: <code>cargo run --package executor</code> command<br />
To run the editor use: <code>cargo run --package editor</code> command.</p>
</blockquote>
Expand Down Expand Up @@ -10945,7 +10945,8 @@ <h2 id="game-level"><a class="header" href="#game-level">Game Level</a></h2>
<p><img src="fyrox/tutorials/rpg/tutorial-1/simple_level.png" alt="simple level" /></p>
<p>The most important part, however, is to add a player instance to the level:</p>
<p><img src="fyrox/tutorials/rpg/tutorial-1/player_on_level.png" alt="player on level" /></p>
<p>Now all you need to do is to click on the green <code>&gt;</code> button and run the game.</p>
<p>Now all you need to do is to click on the green <code>&gt;</code> button and run the game. &quot;Production&quot; build could be created by
running <code>cargo run --package executor --release</code>.</p>
<h2 id="conclusion-3"><a class="header" href="#conclusion-3">Conclusion</a></h2>
<p>In this tutorial we've learned how to set up physics for humanoid characters, how to create simple 3rd person camera
controllers, how to import and blend multiple animation into one, how to use root motion to extract motion vector from
Expand Down
2 changes: 1 addition & 1 deletion searchindex.js

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2 changes: 1 addition & 1 deletion searchindex.json

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