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Releases: glacier-modding/G2WwiseDataTool

v1.7.0

14 Jan 12:19
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New Features

  • Hash and resource type are now saved into the logged paths text files.
  • Max attenuation value from SoundbanksInfo.xml is now used in event files if it exists, otherwise it defaults to -1.0f like it always did. 1

1 The max attenuation value in the event files doesn't actually seem to be used by the game. I figured it was probably worth adding it anyways though just in case.

Changes

  • Upgraded to .NET 8.0

v1.6.1

02 Oct 07:03
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Bug fixes

  • Fixup help text

v1.6.0

21 Sep 09:04
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Breaking Changes

  • Removed structured folder output mode (this was only used for debugging purposes during development).

v1.5.0

07 Jun 05:40
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New Features

  • Add support for generating Dialogue Events.

Bug Fixes

  • Fix Linux paths when outputting in folder structure mode.
  • Fix folder structure output for wems.
  • Fix error parsing soundbanks message.

v1.4.1

16 Mar 14:30
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Bug Fixes

  • Replace hardcoded backslashes with forward slashes in paths so the tool now works on Linux and MacOS.

v1.4.0

16 Mar 09:46
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New Features

  • Filter argument for filtering which SoundBanks to export (and the associated Audio Objects, Events and Switches).

Bug Fixes

  • SoundBank paths not being added to soundbanks.txt if no events existed.
  • Add blank UInt32 to the end of wwev files which have memory audio objects embedded in them (this wasn't causing any issues in-game but it's still good to match what the game is expecting).

The Mac and Linux builds are both experimental and have not been tested at all.

v1.3.0

10 Mar 10:34
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New Features

  • Added a save paths command (-s or --save-paths) which will save a list of all exported Events, Switches and SoundBanks to text files in the root directory of the output path (events.txt, switches.txt and soundbanks.txt). This is useful for when you need to easily reference Events, Switches and SoundBanks in entities in QN (QuickEntity) files.
  • Support for custom switches.

Removed Features

  • Removed .meta.json to .meta conversion in favour of RPKG Tool v2.29.0's support for generating RPKGs with .meta.json instead of .meta files.

The Mac and Linux builds are both experimental and have not been tested at all.

v1.2.0

07 Mar 09:05
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New Features

  • Software licenses section (-l or --licenses)

Performance

  • Use rpkg-cli's interactive mode instead of spawning multiple rpkg-cli processes for the automatic .meta.json -> .meta conversion

The Mac and Linux builds are both experimental and have not been tested at all.

v1.1.0

05 Mar 13:41
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New Features

  • Use current working directory if no output path is specified
  • meta.json files now get prettified

Bug Fixes

  • Crash when path to rpkg-cli isn't specified

The Mac and Linux builds are both experimental and have not been tested at all.

v1.0.0

05 Mar 04:22
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Initial release

Caveats:

  • If you are referencing multiple audio objects in an event the stream types of those audio objects must be streamed and/or prefetched. You can not reference non-streamed (memory), streamed and prefetched audio objects in one event.
  • The Mac and Linux builds are both experimental and have not been tested at all.