v1.4.0
New Features
- Filter argument for filtering which SoundBanks to export (and the associated Audio Objects, Events and Switches).
Bug Fixes
- SoundBank paths not being added to soundbanks.txt if no events existed.
- Add blank UInt32 to the end of wwev files which have memory audio objects embedded in them (this wasn't causing any issues in-game but it's still good to match what the game is expecting).
The Mac and Linux builds are both experimental and have not been tested at all.