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Slightly improved AI #965

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merged 6 commits into from
Mar 12, 2025
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33 changes: 33 additions & 0 deletions Assets/Prefabs/Input/PlayerAI.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -198,6 +198,39 @@ MonoBehaviour:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
jumpYoffsetDropdown:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 5.089822
outSlope: 5.089822
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0.026109662
- serializedVersion: 3
time: 0.17447077
value: 1.2614177
inSlope: -0.957526
outSlope: -0.957526
tangentMode: 0
weightedMode: 0
inWeight: 0.4532029
outWeight: 0.05850292
- serializedVersion: 3
time: 1
value: 0.0009422302
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
itemStoppingDistance: 0.5
shootingStoppingDistance: 5
updateRotation: 1
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8 changes: 8 additions & 0 deletions Assets/Prefabs/UI/LoadingScreen.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -181,6 +181,14 @@ MonoBehaviour:
- Some special weapon combinations have unique names, they usually have some kind
of synergy!
- Don't remember what your gun parts do? Check the pause menu!
- Some gun parts have hidden upsides and downsides that can be mitigated by other
gun parts. Look for hidden synergies!
- Some gun parts like the Mower <sprite name="body_white"> can make it harder to
see while aiming! Try combining it with an easy to aim barrel <sprite name="barrel_white">.
- 99% of gambling addicts stop bidding right before they win a gun part in the
auction!
- Some gun parts may have advantages or disadvantages on specific maps due to how
they work!
transitionScreen: {fileID: 3396547481487014123}
mandatoryDuration: 4
normalRotationSpeed: 60
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5 changes: 5 additions & 0 deletions Assets/Prefabs/UI/Scoreboards.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -110,6 +110,11 @@ MonoBehaviour:
- FOR EACH VAR CRIME IN CRIMES
- FOR CBT (COG AND BOLT TINKERING)
- FOR CBT (CROSS-BROWSER TESTING)
- FOR SINKING POINT NUMBERS
- FOR SINGNING DISTANCE FIELDS
- IN 17 OPTIMALLY PACKED SQUARES
- FOR HUGE STANDARD DEVIATION IN CRIME DATASET
- FOR BITSHIFTING THE ODDS TO THEIR FAVOR
nextCrimeSound: {fileID: 11400000, guid: b85c2d27bf39bda4787e149b19385438, type: 2}
victoryProgressSound: {fileID: 11400000, guid: eda79fdd8cc569c439c8c885d19dc633, type: 2}
newCrimeDelay: 1
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