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[Better Junimos] CP content to be i18n compatible.
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nanypoco authored Jun 4, 2024
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40 changes: 20 additions & 20 deletions BetterJunimos/[CP] Better Junimos Config Wizard/content.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,33 +9,33 @@
"hawkfalcon.BetterJunimos/JunimoHuts": "true"
},
"Entries": {
"22210001/H": "continue/64 15/farmer 64 15 2 Wizard 64 17 0/skippable/pause 1000/speak Wizard \"So it is true! I heard you convinced the Junimos to move in, but I had to see it for myself.$1#$b#Ahem. I am Rasmodius... I appear before you as the mighty Initial Configuration Wizard, tamer of the arcane.#$b#There are a few things you need to know about the Junimos.$0\"/speak Wizard \"$q -1 null#Shall I go on?$8#$r 22219010 0 2221_continue_y#Please, I appreciate your other-worldy wisdom.#$r 22219011 0 2221_continue_n#Another time perhaps. I have a lot of ducks to feed.#$r 22219012 0 2221_continue_fu#Cram it old man, I can figure this out myself.\"/fork 22219010 2221_continue_y/fork 22219011 2221_continue_n/fork 22219012 2221_continue_fu/end",
"22210001/H": "continue/64 15/farmer 64 15 2 Wizard 64 17 0/ignoreCollisions farmer/ignoreCollisions Wizard/skippable/pause 1000/speak Wizard \"{{i18n:22210001.01}}$1#$b#{{i18n:22210001.02}}#$b#{{i18n:22210001.03}}$0\"/speak Wizard \"$q -1 null#{{i18n:22210001.04}}$8#$r 22219010 0 2221_continue_y#{{i18n:22210001.05}}#$r 22219011 0 2221_continue_n#{{i18n:22210001.06}}#$r 22219012 0 2221_continue_fu#{{i18n:22210001.07}}\"/fork 22219010 2221_continue_y/fork 22219011 2221_continue_n/fork 22219012 2221_continue_fu/end",
"2221_continue_n": "skippable/emote Wizard 16/pause 500/playSound wand/end",
"2221_continue_fu": "skippable/playSound thunder/glow 255 0 0/emote Wizard 12/speak Wizard \"May your most vital orifices be clogged with dirt! To you I say, good day!$5\"/friendship Wizard -60/pause 500/playSound wand/end",
"2221_continue_y": "skippable/friendship Wizard 60/speak Wizard \"You only need to supply the items once, then the Junimos can perform that ability for ever.#$b#Or I suppose I could just summon all the items they'll ever need right now.\"/speak Wizard \"$q -1 null#What'll it be?$8#$r 22219020 0 2221_progression_y#I'm a mighty adventurer, I'll quest for anything the Junimos need.#$r 22219021 0 2221_progression_n#I'm just a humble farmer, please unlock all the abilities.\"/switchEvent 2221_wages",
"2221_wages": "skippable/speak Wizard \"Secondly, the Junimos need to be paid for their hard work. Each day you need to give them a fruit, flower, or forage item and they'll get to work.#$b#But there is another way. I could cast a spell to convince them to work for free...\"/speak Wizard \"$q -1 null#What wages will you pay?$8#$r 22219030 0 2221_fruit#Fruit#$r 22219031 0 2221_flowers#Flowers#$r 22219032 0 2221_forage#Forage#$r 22219033 0 2221_all#One of each#$r 22219034 0 2221_none#Do that spell thing so they work for free\"/switchEvent 2221_communicate",
"2221_communicate": "skippable/speak Wizard \"I should teach you how to communicate with the Junimos.#$b#There's a box outside the hut. Put in seeds, fertilizer, wages, and items they request. Take out the crops, and forage they harvest.#$b#There's also a note in the hut that tells you if they're working and what they need. Read it if you're confused about what they're doing.\"/switchEvent 2221_greenhouse",
"2221_greenhouse": "skippable/speak Wizard \"The Junimos can enter your greenhouse, if it's within walking distance of their hut. They will not travel farther than that.\"/switchEvent 2221_config",
"2221_config": "skippable/speak Wizard \"Finally, you can change the working arrangements at any time. It's very flexible.\"/speak Wizard \"$q -1 null#Shall I show you the things you can change?#$r 22219040 0 2221_config_y#Yes, show me all the options.#$r 22219041 0 2221_config_n#No, I can look at options later.\"/switchEvent 2221_end",
"2221_end": "skippable/speak Wizard \"I may return periodically to study the Junimos and learn more about their ways. Rest assured though, your feeble mortal eyes will be unable to see me.$0\"/pause 500/playSound wand/end"
"2221_continue_fu": "skippable/playSound thunder/glow 255 0 0/emote Wizard 12/speak Wizard \"{{i18n:2221_continue_fu}}$5\"/friendship Wizard -60/pause 500/playSound wand/end",
"2221_continue_y": "skippable/friendship Wizard 60/speak Wizard \"{{i18n:2221_continue_y.01}}#$b#{{i18n:2221_continue_y.02}}\"/speak Wizard \"$q -1 null#{{i18n:2221_continue_y.03}}$8#$r 22219020 0 2221_progression_y#{{i18n:2221_continue_y.04}}#$r 22219021 0 2221_progression_n#{{i18n:2221_continue_y.05}}\"/switchEvent 2221_wages",
"2221_wages": "skippable/speak Wizard \"{{i18n:2221_wages.01}}#$b#{{i18n:2221_wages.02}}\"/speak Wizard \"$q -1 null#{{i18n:2221_wages.03}}$8#$r 22219030 0 2221_fruit#Fruit#$r 22219031 0 2221_flowers#Flowers#$r 22219032 0 2221_forage#Forage#$r 22219033 0 2221_all#One of each#$r 22219034 0 2221_none#{{i18n:2221_wages.04}}\"/switchEvent 2221_communicate",
"2221_communicate": "skippable/speak Wizard \"{{i18n:2221_communicate.01}}#$b#{{i18n:2221_communicate.02}}#$b#{{i18n:2221_communicate.03}}\"/switchEvent 2221_greenhouse",
"2221_greenhouse": "skippable/speak Wizard \"{{i18n:2221_greenhouse}}\"/switchEvent 2221_config",
"2221_config": "skippable/speak Wizard \"{{i18n:2221_config.01}}\"/speak Wizard \"$q -1 null#{{i18n:2221_config.02}}#$r 22219040 0 2221_config_y#{{i18n:2221_config.03}}#$r 22219041 0 2221_config_n#{{i18n:2221_config.04}}\"/switchEvent 2221_end",
"2221_end": "skippable/speak Wizard \"{{i18n:2221_end}}$0\"/pause 500/playSound wand/end"
}
},
{
"Action": "EditData",
"Target": "Characters/Dialogue/Wizard",
"Entries": {
"2221_continue_y": "Very well. First, the Junimos have many abilities, animal vegetable and mineral. But they need items, which they will request from you, to perform each ability.",
"2221_continue_n": "Very well. Good day to you, @.",
"2221_continue_fu": "You're not so clever @, if you think it wise to make an enemy of me.$5",
"2221_progression_y": "An admirable choice! The Junimos' needs will take you on many adventures.",
"2221_progression_n": "I understand. You wield a hoe, not a sword.",
"2221_fruit": "A very suitable choice, @.",
"2221_flowers": "To brighten the Junimos' day. Very good.",
"2221_forage": "The bounty of the forest, how apt.",
"2221_all": "A fair and generous choice, @.",
"2221_none": "As you wish. It's not for me to decide what's fair.",
"2221_config_y": "Then I will leave you to look over it. Good day to you, @.",
"2221_config_n": "I have many other things to do anyway. Good day to you, @."
"2221_continue_y": "{{i18n:dialogue.2221_continue_y}}",
"2221_continue_n": "{{i18n:dialogue.2221_continue_n}}",
"2221_continue_fu": "{{i18n:dialogue.2221_continue_fu}}$5",
"2221_progression_y": "{{i18n:dialogue.2221_progression_y}}",
"2221_progression_n": "{{i18n:dialogue.2221_progression_n}}",
"2221_fruit": "{{i18n:dialogue.2221_fruit}}",
"2221_flowers": "{{i18n:dialogue.2221_flowers}}",
"2221_forage": "{{i18n:dialogue.2221_forage}}",
"2221_all": "{{i18n:dialogue.2221_all}}",
"2221_none": "{{i18n:dialogue.2221_none}}",
"2221_config_y": "{{i18n:dialogue.2221_config_y}}",
"2221_config_n": "{{i18n:dialogue.2221_config_n}}"
}
}
]
Expand Down
41 changes: 41 additions & 0 deletions BetterJunimos/[CP] Better Junimos Config Wizard/i18n/default.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
{
"22210001.01": "So it is true! I heard you convinced the Junimos to move in, but I had to see it for myself.",
"22210001.02": "Ahem. I am Rasmodius... I appear before you as the mighty Initial Configuration Wizard, tamer of the arcane.",
"22210001.03": "There are a few things you need to know about the Junimos.",
"22210001.04": "Shall I go on?",
"22210001.05": "Please, I appreciate your other-worldy wisdom.",
"22210001.06": "Another time perhaps. I have a lot of ducks to feed.",
"22210001.07": "Cram it old man, I can figure this out myself.",
"2221_continue_fu": "May your most vital orifices be clogged with dirt! To you I say, good day!",
"2221_continue_y.01": "You only need to supply the items once, then the Junimos can perform that ability for ever.",
"2221_continue_y.02": "Or I suppose I could just summon all the items they'll ever need right now.",
"2221_continue_y.03": "What'll it be?",
"2221_continue_y.04": "I'm a mighty adventurer, I'll quest for anything the Junimos need.",
"2221_continue_y.05": "I'm just a humble farmer, please unlock all the abilities.",
"2221_wages.01": "Secondly, the Junimos need to be paid for their hard work. Each day you need to give them a fruit, flower, or forage item and they'll get to work.",
"2221_wages.02": "But there is another way. I could cast a spell to convince them to work for free...",
"2221_wages.03": "What wages will you pay?",
"2221_wages.04": "Do that spell thing so they work for free.",
"2221_communicate.01": "I should teach you how to communicate with the Junimos.",
"2221_communicate.02": "There's a box outside the hut. Put in seeds, fertilizer, wages, and items they request. Take out the crops, and forage they harvest.",
"2221_communicate.03": "There's also a note in the hut that tells you if they're working and what they need. Read it if you're confused about what they're doing.",
"2221_greenhouse": "The Junimos can enter your greenhouse, if it's within walking distance of their hut. They will not travel farther than that.",
"2221_config.01": "Finally, you can change the working arrangements at any time. It's very flexible.",
"2221_config.02": "Shall I show you the things you can change?",
"2221_config.03": "Yes, show me all the options.",
"2221_config.04": "No, I can look at options later.",
"2221_end": "I may return periodically to study the Junimos and learn more about their ways. Rest assured though, your feeble mortal eyes will be unable to see me.",

"dialogue.2221_continue_y": "Very well. First, the Junimos have many abilities, animal vegetable and mineral. But they need items, which they will request from you, to perform each ability.",
"dialogue.2221_continue_n": "Very well. Good day to you, @.",
"dialogue.2221_continue_fu": "You're not so clever @, if you think it wise to make an enemy of me.",
"dialogue.2221_progression_y": "An admirable choice! The Junimos' needs will take you on many adventures.",
"dialogue.2221_progression_n": "I understand. You wield a hoe, not a sword.",
"dialogue.2221_fruit": "A very suitable choice, @.",
"dialogue.2221_flowers": "To brighten the Junimos' day. Very good.",
"dialogue.2221_forage": "The bounty of the forest, how apt.",
"dialogue.2221_all": "A fair and generous choice, @.",
"dialogue.2221_none": "As you wish. It's not for me to decide what's fair.",
"dialogue.2221_config_y": "Then I will leave you to look over it. Good day to you, @.",
"dialogue.2221_config_n": "I have many other things to do anyway. Good day to you, @."
}

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