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Hippy Grab WIP #2534

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8bitgentleman
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This slightly changes the hallway hippies so that they “grab” and attack the player like in the episode. This is a subtle way to teach the player that they can jump on enemies. I’ve seen a lot of play-throughs where they never jump on enemies.
I’d like some feedback on this, it feels a little like a glitch instead of a feature right now.

The hippies “grab” the player like in the episode
@LoubiTek
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LoubiTek commented Apr 13, 2017

Indeed I just implemented this feature and it works well.
On the other hand when the player touches the hippy there are some problems:

  • The player remains blocked due to the freeze
    (Only way out and open the inventory to unlock it)

  • The player can attack at times even while blocking.
    (The animation of the attack and non-existent)

  • If the player jumps at the same time as the hippy falls, the player stays in the airs and blinks red.
    (Idem, open inventory)

That's just about everything I've noticed @8bitgentleman.

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