Releases: innogames/asset-relations-viewer
v3.0.2
v3.0.1
Version 3.0.1
- Performance improvements for string comparisons by using
StringComparison.Ordinal
- Some naming cleanup and minor allocation improvements
v3.0.0
Version 3.0.0
This is a major update of the ARV since the last version. Most noticeably contains the following improved features.
- Async loading functionality to reduce memory consumption during dependency search
- Various other improvements to speed up dependency search
- Calculation of very big displayed dependency trees is now a lot faster
- Calculation for generic node search is now done in seperate thread
- Unity Addressables are now supported without the need of external package
- Now handles over 32k dependencies and subassets of a file
- ARV can now be opened without the need to update any caches
v1.5.2
v2.0.0-beta5
Fix keeping removed assets from file in AssetToFileDependencyCache
v2.0.0-beta4
This release has several performance improvements and code simplifications in the IAssetDependencyResolver and implementations.
This leads to the SubSystem classes being removed. The implementation for these are now part of the IAssetDependencyResolvers themself.
Nodes are now created by the INodeHandler directly and the function GetNameAndType got removed due to that. All nodes returned by this functions should have all fields of the returned node, except size, set.
v2.0.0-beta3
Fix for non saved NodeHandlerLookup type and name information which was rebuild every time
v2.0.0-beta2
Various performance improvements and cleanup
v2.0.0-beta
First beta of version 2.0.0