Skip to content

Releases: juanosarg/AlphaMechs

RimWorld Release Version

31 Aug 17:41
Compare
Choose a tag to compare

v2.03:

  • Fix: more tweaks to the warcasket shield of which I'm sick as fuck

RimWorld Release Version

21 Aug 13:47
Compare
Choose a tag to compare

v2.02:

  • Fix: Apoptosis mech resurrection ability should be working now, both for the player and for AI
  • Fix: The warcasket armor should allow ranged attacks now
  • Fix: The hyper-linkage chip (tier 4) was wrongly unlocking tiers 5 and 6
  • Fix: Alpha mechs weren't showing up in regular mechanoid raids
  • Added: a few new mech raid groups
  • Tweak: All chips added by the mod and non-flammable and have 500 hit points now
  • Tweak: Fireworms now explode in a Bomb explosion on death on the 8 surrounding tiles (The advanced version, Incinerators, with 2.9 radius)
  • Tweak: Auras regenerate much faster now (The advanced version, Dominions, faster still)
  • Tweak: Phalanxes explode in a Frostbite explosion on death (The advanced version, Hoplites, with bigger radius)
  • Tweak: Nerfed the Siegemelter a lot. Ranged attack cooldown is now 4 seconds (from 2.1) and Flame damage reduced to 30 (from 45). Range reduced to 15, from 25. Please tell me if I went too far.
  • Tweak: Buffed Starfire. Its ranged attack will now cause more damaging secondary attacks (their damage buffed from 1 to 7). Health scale of the mech raised to 7, from 5. Please tell me if I didn't go far enough.
  • Tweak: Rotary needle gun set fixed to 1400, as some other mod modifies the value of the base needle gun to 20000, leaving Optio without guns
  • Tweak: Guttersnipes deconstruct to steel and 12 plasteel to offset their plasteel cost a lil bit
  • Tweak: Buffed Legate's shield considerably. Radius increased to 7 from 6. Hitpoints raised to 650 from 450 and chargeDurationTicks decreased to 1500 from 1800
  • Tweak: Munifex's descriptions now tells players that it IS the friendly fire mech
  • Tweak: Added an ultra-weak melee attack to Pristine Striders to avoid a red error popping when drafted

RimWorld Release version

03 Apr 11:42
Compare
Choose a tag to compare

v2.01:

  • Tweaked values on the warcasket so they use the new VE carry capacity stat
  • Made ranged attacks possible with the warcasket's shield
  • Fixed several broken armor masks

RimWorld Release version

21 Mar 11:24
Compare
Choose a tag to compare

v2.0:

  • Updated for RimWorld 1.5

RimWorld Release Version

15 Jan 18:22
Compare
Choose a tag to compare

v1.102:

  • Added: Replace stuff compatibility patch

RimWorld Release version

04 Nov 15:14
Compare
Choose a tag to compare

v1.101:

  • Fix: Needlegun XML base was being overwritten

RimWorld Release Version

23 Jul 17:02
Compare
Choose a tag to compare

v1.1:

  • Added: new prestige version of the Mechlord suit added in the Biotech DLC. Obviously only added if you have Royalty too
  • Added: new prestige variants of the two mechanitor armors added by this mod

RimWorld Release version

31 May 08:48
Compare
Choose a tag to compare

v1.04:

  • Fix: Replaced Find.CurrentMap usage
  • Fix: Moved many of the research projects to the Ultratech level, for compatibility with tech advancing and research modifying mods

RimWorld Release version

27 May 14:51
Compare
Choose a tag to compare

v1.03:

  • Tweak: Daggersnouts are now cheaper to build, 5 Plasteel instead of 25 and 1 Component instead of 3
  • Tweak; Buffed the Bellicor's Tactical Shotgun damage to 8 from 6
  • Tweak: Buffed Bellicor's armor to 50%, 30% (S, B) from 40%, 20%
  • Tweak: Culinarius now gets a 50% increase on cooking tasks, in addition to their 15 cooking skill, to differentiate them further from Fabricors
  • Tweak: Pristine assembler's bandwidth reduced to 2 from 5, and time to manufacture things reduced to 1 day (was 4, a mistake). Description indicates the pool of things it'll produce
  • Tweak: Pristine slurrypede's bandwidth reduced to 2 from 5
  • Tweak: Slurrymaster's bandwidth reduced to 2 from 7
  • Tweak: Sanguinarius' bandwidth reduced to 2 from 4
  • Tweak: Pristine strider's caravan riding speed increased to 2, from 1.5
  • Fix: Booster buildings should be non rotatable now
  • Fix: Sagittarius can now be properly resurrected
  • Fix: Mech warcasket should now properly be capable of gestating mechs. Maybe.

RimWorld Release version

09 May 08:33
Compare
Choose a tag to compare

v1.02:

  • Fix: the warcasket's ability should now work fine