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CinemaPaint is a collection of custom abstract paint post-processing effects for Unity's HDRP

HLSL 8 1 Updated Oct 28, 2022

Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6.

C# 350 30 Updated Mar 1, 2025

Demo for Codrops

JavaScript 41 4 Updated Jan 31, 2025

Unity sample project with Lucas-Kanade optical flow estimation

C# 57 4 Updated Feb 3, 2025

Simple Example that uses 3d textures to raymarch volumes

ShaderLab 60 11 Updated Jan 21, 2022

Realistic LED Shader for Unity

ShaderLab 270 21 Updated Aug 4, 2024

Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

GLSL 429 44 Updated Oct 4, 2018

An immediate mode (IM) procedural 2D drawing package for Unity

C# 47 3 Updated Feb 11, 2025

An Unity SubGraph for debugging.

27 3 Updated Jun 25, 2023

A video frame sharing system for Microsoft Windows

C++ 799 144 Updated Mar 3, 2025

Virtual wearable

C# 12 1 Updated Mar 14, 2023

A Unity3D Plugin for Non-Head Mounted Virtual Reality Display Systems

C# 112 29 Updated Jul 25, 2023

Procedural generation library for Unity

C# 2,692 233 Updated Apr 4, 2024

Example shaders showing different methods of implementing normal mapping for triplanar shaders.

ShaderLab 148 23 Updated Feb 28, 2019

Computational photography pipeline that performs multiple inferences from any image or video.

Python 244 8 Updated Feb 4, 2024

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Python 69,868 7,522 Updated Mar 6, 2025

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

ShaderLab 175 27 Updated Mar 3, 2025

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

C# 481 66 Updated May 16, 2022

Toon shader for Unity.

C# 216 10 Updated Oct 24, 2024

A simple post-processing outline effect that uses depth-based edge detection.

ShaderLab 256 26 Updated Jun 6, 2023

[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration

Python 1,140 108 Updated Sep 17, 2024

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

Jupyter Notebook 49,169 5,801 Updated Sep 18, 2024

A Unity package that allows using an LED screen as a backdrop with camera frustum projection

C# 61 6 Updated Jun 20, 2023

PointCloudExplorer is an experimental project using point cloud data on Unity.

C# 108 18 Updated Jan 22, 2021

HDRP Custom Pass Post Effect

ShaderLab 19 4 Updated Jan 11, 2021

Signed Distance Field (SDF) texture generator for Unity.

C# 85 9 Updated Nov 4, 2024
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