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game i've been wanting to make for quite a while now!

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Anchored (mainly just the engine)

this is pretty much just an engine with a really simple game slapped on top. its not really even a game... just a tile editor where you can walk about and collision stuff happens. its got its own file format map content loading and everything.

Note: I did NOT create the Tiled map rendering part. It was taken from the Monogame.Extended.Tiled library!

Interesting Parts:

  • Collider.cs
  • EntityWorld.cs
  • DebugConsole.cs
  • The whole UI Section
  • The whole save section
  • The whole map section

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game i've been wanting to make for quite a while now!

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