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Medieval and Fortress fixes and Shire and Fortress rebalancing in 1.20.1 #10364

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merged 6 commits into from
Oct 28, 2024

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MotionlessTrain
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Changes proposed in this pull request

  • Rebalancing
    • Remove level 5 blocks from the level 4 Fortress enchanter's tower
    • Anti-cheese the Shire level 5 alternate builder's hut by addinng level 5 blocks there
    • Reduce amount of tags in the Fortress sugarcane plantatino field
  • Fix
    • Fix the DO blocks in the medieval birch town hall
  • Fixes using two scripts
    • Mass-fix shingle slabs in Medieval styles. They were rendering a two-way shingle slab at the end, giving a graphical glitch where you could look through them.
    • Mass fix decoration controllers for legacy decorations. The ones that were showing e.g. road1, road2, road3 and road4 as seperate decorations in the build tool should now be nicely stacked up as levels under road1. This affects mostly Fortress and Medieval, but possible some Desert Oasis schematics too

Testing

  • Yes I tested this before submitting it.
    • That is, I verified that the levellable decorations are now shown properly
  • I also did a multiplayer test.

Review please

@Raycoms Raycoms merged commit 0790bb6 into ldtteam:version/main Oct 28, 2024
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@MotionlessTrain MotionlessTrain deleted the fix/medieval-20 branch October 29, 2024 22:21
Raycoms pushed a commit that referenced this pull request Nov 8, 2024
…ks (part 3) in 1.20.1 (#10415)

Followup to Medieval and Fortress fixes and Shire and Fortress rebalancing in 1.20.1 #10364.
In the fix of the decorations not being shown as levellable in the build tool, it turned out that the decoration controller broke,
as I forgot to set a pack in the fixed decorations. I thought including a path and schematicName would be enough to tell the decoration controller to not use the legacy code anymore, but it was looking at the pack NBT-component instead.
I've been thinking about removing the legacy code in TileEntityDecorationController as well,
as the decorations for which that was still needed should now all be migrated. But I wasn't sure whether that would be better in a separate PR
Edit: I didn't check whether it would be needed in Stylecolonies, as a few styles there (at least Frontier) stems from before 1.19
Move the medium_military harbour pier decoration in Ancient athens to the correct folder
Rebalance some placeholders on the Jungle Treehouse sifter's hut. Some areas were under-placeholdered, and others were over-placeholdered
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2 participants