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liopyu edited this page Oct 12, 2024
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EntityJS is a powerful addon for KubeJS that enhances your Minecraft experience by providing: With EntityJS, you can bring your custom entities to life with ease and precision.
Dynamic Entity Registration | Easily register custom entities and define their attributes using JavaScript. |
Behavior Definition | Customize how entities behave with fine-grained control. |
Advanced Animations | Smooth, lifelike animations using LioLib, a Geckolib 4 fork. |
Animation Control | Define complex animation sequences for custom entities. |
Direct Modification | Modify entities directly using the EntityJSEvents.modifyEntity event. |
Spawn Conditions | Specify precise conditions, rates, and locations for entity spawning. |
Custom Spawn Logic | Control how entities spawn to suit specific gameplay scenarios. |
Entity Attribute Event | Fine-tune key attributes to balance entities in the game. |
Comprehensive AI Behaviors | Access a wide range of AI behaviors and functions for entities. |
AI Modification | Modify/Add/Control existing entity AI. |
# Install EntityJS alongside KubeJS
# Begin creating your custom entities and animations
# Refer to the documentation for detailed instructions
Join the official KubeJS Discord community to connect with other users, share your creations, and get help with any questions or issues while using EntityJS.