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Added support for Isometric tile layers #27

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merged 1 commit into from
Jun 3, 2021

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@bjorn bjorn commented Jun 2, 2021

This implements part of #26. It does not cover the positioning or transforming of objects.

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bjorn commented Jun 2, 2021

I've tested this change by exporting the isometric_grass_and_water example to Godot.

This implements part of mapeditor#26. It does not cover the positioning or
transforming of objects.
@MikeMnD MikeMnD merged commit 8c9cdb3 into mapeditor:master Jun 3, 2021
@MikeMnD MikeMnD mentioned this pull request Jun 3, 2021
@bjorn bjorn deleted the isometric-tile-layers branch June 4, 2021 08:25
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2 participants