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textures: ignore texture 0 in glDeleteTextures() #200

textures: ignore texture 0 in glDeleteTextures()

textures: ignore texture 0 in glDeleteTextures() #200

Workflow file for this run

name: Gamecube CI
on: [push, pull_request]
jobs:
wii:
name: ubuntu-latest
runs-on: ubuntu-latest
container: devkitpro/devkitppc:latest
steps:
- uses: actions/checkout@v4
- name: Build
run: |
catnip -t gamecube