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3.0.1

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@mehah mehah released this 16 Mar 20:20
· 438 commits to main since this release

Hotfix

fix: lighting bug with creature information scale @mehah

What's Changed

  • feat: Task Module by @dewral in #457
  • feat: adaptive ui loading by @BenDol in #451
  • feat: text scale options by @mehah in #466
  • fix: Outfits as item id does not works with Creature widget by @mehah #472
  • fix: Player diagonal direction lag by @mehah #469
  • fix: Target texture unloads (red square) by @mehah #468
  • fix: [Highlight] Disappears on relog by @mehah #476
  • fix: [Highlight] Select top item of stack, instead them all by @mehah #474
  • fix: [Highlight] Wrongly updated mouse position on floor change by @mehah #475
  • fix: android sound crash by @tuliomagalhaes in #461
  • fix: crash and UI mobile by @beats-dh in #465
  • fix: for alot of OTC's to not display health properly in circle bars. by @themaoci in #463
  • fix: for custom asserts, where ids are not sorted. by @mehah
  • fix: highlight stop to work on change outfit](1bfa892)
  • fix: m_glyphsTextRectCache random crash by @mehah #470
  • improve: Attached Effect (new props) by @mehah in #460
  • improve: autowalk by @mehah
  • improve: density pixel (mobile) by @mehah in #462
  • perf: lighting optimization up to 39% by @mehah in #459
  • rework: remove client code from framework (fps & ASYNC_DISPATCHER_MAX_THREAD) by @BenDol in #458

New Contributors

Full Changelog: 3.0b...3.0

Message Scale Options

Otclient.-.Redemption.2023-03-16.17-16-23-1.mp4

Attached Effect (New Props)

loop(number): quantity of loop that the effect will remain active.
duration(number): duration of effect.
transform(bool): Instead of attaching, the character will change the outfit.
hideOwner(bool): Hide the owner where the effect was attached.

2023-03-06_19-43-16-1.mp4

Android [Density Pixel]

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