🧪 Test (Update UIEffect.cs) #18
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5 warnings
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Assets/TextMeshPro Support is a symbolic link. Using symlinks in Unity projects may cause your project to become corrupted if you create multiple references to the same asset, use recursive symlinks or use symlinks to share assets between projects used with different versions of Unity. Make sure you know what you are doing.
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 146 (on glcore)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 146 (on vulkan)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(263) (on glcore)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(263) (on vulkan)
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