🧪 Test (Update UIEffect.cs) #18
Annotations
10 warnings
🛠️ Build Unity Project (Test)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project (Test)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
🛠️ Build Unity Project (Test)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
🛠️ Build Unity Project (Test)
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/TextMeshPro/Distance Field (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 267 (on glcore)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/TextMeshPro/Distance Field (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 267 (on vulkan)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/TextMeshPro/Distance Field (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(263) (on glcore)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/TextMeshPro/Distance Field (UIEffect)': use of potentially uninitialized variable (apply_sampling_filter) at /github/workspace/Packages/src/Shaders/UIEffect.cginc(263) (on vulkan)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 146 (on glcore)
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🛠️ Build Unity Project (Test)
Shader warning in 'Hidden/UI/Default (UIEffect)': gradient instruction used in a loop with varying iteration, attempting to unroll the loop at line 146 (on vulkan)
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