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Is your feature request related to a problem? Please describe.
As Rust continues to grow in popularity, especially in systems programming and robotics, it would be great to have a Rust wrapper for MoveIt. Currently, integrating MoveIt into Rust-based projects is difficult, and a wrapper would simplify this process and allow seamless integration with Rust projects.
Describe the solution you'd like
I propose writing a Rust wrapper for MoveIt that exposes its core functionalities in a way that is idiomatic to Rust. This would allow Rust developers to easily integrate MoveIt into their projects while leveraging Rust's safety and concurrency features.
Describe alternatives you've considered
Manually integrating MoveIt with Rust using FFI (Foreign Function Interface), but this can be cumbersome and error-prone.
Relying on C++ as the primary language, but this makes it difficult for Rust projects to use MoveIt natively.
Additional context
This wrapper could serve as a bridge between MoveIt and the growing Rust ecosystem, allowing for safer and more efficient integration of robotics functionalities into Rust-based projects.
I am looking for collaboration with the people who are interested in this.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
As Rust continues to grow in popularity, especially in systems programming and robotics, it would be great to have a Rust wrapper for MoveIt. Currently, integrating MoveIt into Rust-based projects is difficult, and a wrapper would simplify this process and allow seamless integration with Rust projects.
Describe the solution you'd like
I propose writing a Rust wrapper for MoveIt that exposes its core functionalities in a way that is idiomatic to Rust. This would allow Rust developers to easily integrate MoveIt into their projects while leveraging Rust's safety and concurrency features.
Describe alternatives you've considered
Additional context
This wrapper could serve as a bridge between MoveIt and the growing Rust ecosystem, allowing for safer and more efficient integration of robotics functionalities into Rust-based projects.
I am looking for collaboration with the people who are interested in this.
The text was updated successfully, but these errors were encountered: