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Should
lights_pars_begin.glsl.js
be named lights_pars_fragment.glsl.js
?
#30216
opened Dec 26, 2024 by
mhjacobson
Gaussian blur breaks UV's of reflector
Needs Investigation
WebGPU
#30211
opened Dec 26, 2024 by
Samsy
After the 171 version used in the postprocessing the renderer. ToneMappingExposure affect the background
#30202
opened Dec 25, 2024 by
lwaier
WebGPURenderer: Mesh shapekeys deforming different geometry mesh
Needs Investigation
WebGPU
#30192
opened Dec 22, 2024 by
Russo-creation
Request Uniforms/Inputs from a NodeMaterial
Suggestion
WebGPU
#30186
opened Dec 22, 2024 by
DennisSmolek
WebGLRenderer: Add support for Node Materials
TSL
Three.js Shading Language
#30185
opened Dec 22, 2024 by
gkjohnson
GLTFLoader: Error loading .glb from Revit 3D Tiles 1.1 export
Needs Investigation
#30179
opened Dec 21, 2024 by
yoyomule
Replacing an attribute of a geometry instanced by another new attribute with a superior length break the renderer
Bug
#30168
opened Dec 19, 2024 by
Samsy
TSL: Missing a uvNode to rewrite the UV's
TSL
Three.js Shading Language
#30160
opened Dec 18, 2024 by
Samsy
TSL texture reading / passed as argument in Fn does not work
Enhancement
TSL
Three.js Shading Language
#30133
opened Dec 16, 2024 by
Samsy
For reference: glTF Extension
KHR_gaussian_splatting
for 3DGS scene representation
Loaders
#30101
opened Dec 11, 2024 by
jo-chemla
TSL 'property', using array of float or vec, or mat etc..
TSL
Three.js Shading Language
#30097
opened Dec 10, 2024 by
Samsy
GLTFLoader: meshes with multiple primitives and multiple instances have non-unique name
Loaders
#30090
opened Dec 10, 2024 by
Mirei3D
Adding a position options for the PMREM fromScene generation
Enhancement
#30071
opened Dec 9, 2024 by
Samsy
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