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Splatting uses colors stored in a texture instead of vertex buffer #250

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merged 5 commits into from
Oct 19, 2023

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Additional components will be moved to a texture in a separate PR. The color will be also removed from VB in a separate PR.

@mvaligursky mvaligursky self-assigned this Oct 18, 2023
@mvaligursky mvaligursky added the enhancement New feature or request label Oct 18, 2023
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@mvaligursky mvaligursky merged commit bdab09e into main Oct 19, 2023
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@mvaligursky mvaligursky deleted the mv-splat-color-texture branch October 19, 2023 12:59
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2 participants