Follow-Up on Connected Body Changes #1479
Merged
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Description
@cielavenir discovered a problem in the newly introduced
_UpdateConnectedBodyInfo
function. I added a check to skip resolved joint names that are empty strings.Some other tests are failing due to unrelated reasons. In the function
_UpdateFromInfo
, there are codes that check and compare two transforms (of links, geometries, etc.) to see if the original body should be updated according to the given infos. The current check, which is done viaCompareTransform
does not take into account the fact thatquat
and-quat
represents the same rotation. This results in the update function returningUFIR_RequireReinitialize
instead ofUFIR_NoChange
.The function that compares two transforms (for the purpose of checking for updates) was originally implemented similar to
TransformDistanceFast
. The function implementation (as well as the function name itself) was changed in Fix Updating Link Transform #955. The later implementation directly compare values one by one.