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Merge pull request #1108 from spring-dependency-management/fix-fence
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Fix pale oak materials
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booky10 authored Jan 23, 2025
2 parents e1df407 + 93441ec commit c824f9c
Showing 1 changed file with 11 additions and 11 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1161,27 +1161,27 @@ public static StateType.Mapped getMappedById(ClientVersion version, int id) {
// 1.21.2 added types
public static StateType PALE_OAK_WOOD = StateTypes.builder().name("PALE_OAK_WOOD").blastResistance(2.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_PLANKS = StateTypes.builder().name("PALE_OAK_PLANKS").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SAPLING = StateTypes.builder().name("PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SAPLING = StateTypes.builder().name("PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.PLANT).build();
public static StateType PALE_OAK_LOG = StateTypes.builder().name("PALE_OAK_LOG").blastResistance(2.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType STRIPPED_PALE_OAK_LOG = StateTypes.builder().name("STRIPPED_PALE_OAK_LOG").blastResistance(2.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType STRIPPED_PALE_OAK_WOOD = StateTypes.builder().name("STRIPPED_PALE_OAK_WOOD").blastResistance(2.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_LEAVES = StateTypes.builder().name("PALE_OAK_LEAVES").blastResistance(0.2f).hardness(0.2f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.LEAVES).build();
public static StateType CREAKING_HEART = StateTypes.builder().name("CREAKING_HEART").blastResistance(5.0f).hardness(5.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SIGN = StateTypes.builder().name("PALE_OAK_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_SIGN = StateTypes.builder().name("PALE_OAK_WALL_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_WALL_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_PRESSURE_PLATE = StateTypes.builder().name("PALE_OAK_PRESSURE_PLATE").blastResistance(0.5f).hardness(0.5f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SIGN = StateTypes.builder().name("PALE_OAK_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_SIGN = StateTypes.builder().name("PALE_OAK_WALL_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_WALL_HANGING_SIGN = StateTypes.builder().name("PALE_OAK_WALL_HANGING_SIGN").blastResistance(1.0f).hardness(1.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_PRESSURE_PLATE = StateTypes.builder().name("PALE_OAK_PRESSURE_PLATE").blastResistance(0.5f).hardness(0.5f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_TRAPDOOR = StateTypes.builder().name("PALE_OAK_TRAPDOOR").blastResistance(3.0f).hardness(3.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType POTTED_PALE_OAK_SAPLING = StateTypes.builder().name("POTTED_PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_BUTTON = StateTypes.builder().name("PALE_OAK_BUTTON").blastResistance(0.5f).hardness(0.5f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.WOOD).build();
public static StateType POTTED_PALE_OAK_SAPLING = StateTypes.builder().name("POTTED_PALE_OAK_SAPLING").blastResistance(0.0f).hardness(0.0f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_BUTTON = StateTypes.builder().name("PALE_OAK_BUTTON").blastResistance(0.5f).hardness(0.5f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.DECORATION).build();
public static StateType PALE_OAK_STAIRS = StateTypes.builder().name("PALE_OAK_STAIRS").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_SLAB = StateTypes.builder().name("PALE_OAK_SLAB").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE_GATE = StateTypes.builder().name("PALE_OAK_FENCE_GATE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE = StateTypes.builder().name("PALE_OAK_FENCE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE_GATE = StateTypes.builder().name("PALE_OAK_FENCE_GATE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).isShapeExceedsCube(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_FENCE = StateTypes.builder().name("PALE_OAK_FENCE").blastResistance(3.0f).hardness(2.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).isShapeExceedsCube(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_OAK_DOOR = StateTypes.builder().name("PALE_OAK_DOOR").blastResistance(3.0f).hardness(3.0f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.WOOD).build();
public static StateType PALE_MOSS_BLOCK = StateTypes.builder().name("PALE_MOSS_BLOCK").blastResistance(0.1f).hardness(0.1f).isBlocking(true).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.MOSS).build();
public static StateType PALE_MOSS_CARPET = StateTypes.builder().name("PALE_MOSS_CARPET").blastResistance(0.1f).hardness(0.1f).isBlocking(true).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.PLANT).build();
public static StateType PALE_MOSS_CARPET = StateTypes.builder().name("PALE_MOSS_CARPET").blastResistance(0.1f).hardness(0.1f).isBlocking(false).requiresCorrectTool(false).isSolid(true).setMaterial(MaterialType.PLANT).build();
public static StateType PALE_HANGING_MOSS = StateTypes.builder().name("PALE_HANGING_MOSS").blastResistance(0.1f).hardness(0.1f).isBlocking(false).requiresCorrectTool(false).isSolid(false).setMaterial(MaterialType.PLANT).build();

// 1.21.4 added types
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